Garry's Mod

Garry's Mod

Background NPCs - Fill the world
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Update: Jun 11, 2022 @ 12:05pm

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.9

Update: May 26, 2022 @ 7:57pm

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.8

Update: May 21, 2022 @ 10:39pm

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.7

Update: May 3, 2022 @ 11:50pm

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.6

Update: May 3, 2022 @ 2:10pm

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.5

Update: May 2, 2022 @ 8:36am

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.4

Update: May 1, 2022 @ 6:03pm

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.3
---
https://github.com/Shark-vil/background-citizens/pull/103
---
- Changed some components and fixed bugs
- Added experimental animations (To enable, you need to set: bgn_module_custom_gestures 1)
- Added support for "StormFox2". Now if it's raining or night outside, there will be significantly fewer NPCs on the streets.
- Added support for duplicator. Now if you make a mesh for the map, you don't have to mess around with the LUA. You can simply upload the duplicate to the workshop.
- Added spawn mode for random models (bgn_all_models_random 1)
- Added peaceful mode (bgn_peaceful_mode 1)
- Added the ability to spawn NPCs through the spawn menu. You can also specify which NPCs you want to spawn instead of the original ones.
- Improved file structure. Added Russian translation for some features.
- Improved dynamic mesh optimization
- Added a tool for creating spawn zones. You can create a zone on the map in which ONLY selected NPCs will spawn.
- Something else? I don't remember.

Update: Mar 8, 2022 @ 10:39am

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.1

Update: Mar 8, 2022 @ 10:17am

https://github.com/Shark-vil/background-citizens/releases/tag/1.8

Update: Jan 5, 2022 @ 1:15pm

https://github.com/Shark-vil/background-citizens/pull/99