RimWorld

RimWorld

Grouped Pawns Lists
Showing 11-20 of 30 entries
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Update: Nov 6, 2022 @ 7:07pm

2.0.0
+ RimWorld 1.4 compatibility
+ Combined cells support (overseer and work mode columns in Mechs tab)
+ Group headers for Mech columns
+ New ways to group pawns: by xenotype, by ideoligion, by control group (applicable for mechanoids), by being slave
+ Full Fluffy's WorkTab compatibility
+ scroll direction support of horizontal scroll is present (only WorkTab at the moment): scroll in the table header area or over horisontal scroll bar will do horizontal scroll
* Rewrite of Grouped Pawn Table implementation (should be faster and easier to maintain)
* Mod detection fix (doesn't stables over local/steam mod versions anymore)
* Proper 1.3+ size update (yes, seriously)
* What Medical care cell shouldn't break other things because of mod conflict anymore (only itself)
* 1.1/1.2 crash fix in area column
* Simple Slavery (1.1/1.2) support moved to separate module (is this mod even available now?)
- WorkTab group header removed because of performance reasons

Update: Oct 21, 2022 @ 7:54pm

1.3.7
+ RimWorld 1.4 basic compatibility
+ Area Designator 1.3 (yes, 1.3) support

Update: Jul 24, 2021 @ 9:11pm

1.3.6
+ RimWorld 1.3 compatibility

Update: Feb 13, 2021 @ 10:50pm

1.3.5
+ hospitality areas group headers
+ submenu for grouping by column options
+ option to hide group row cells
* performance improvements
* Colony Group' pawns unfitting for current tab are hidden
* Misc Robots++ WorkTab integration compatibiity

Update: Feb 4, 2021 @ 7:14am

1.3.4
* nothing (a dependency update)

Update: Jan 28, 2021 @ 1:01pm

1.3.3
* mod detection fix
* faction priority fix

Update: Jan 26, 2021 @ 9:28am

1.3.2
* missing type exception, again

Update: Jan 24, 2021 @ 12:19pm

1.3.1
* missing type exception

Update: Jan 22, 2021 @ 7:18am

1.3
+ Colony Groups integration
* by faction uses host's faction too

Update: Jan 19, 2021 @ 12:28am

1.2
* Work Tab missing column headers fix
* correct count of priorities in group header for Work Tab
* Compatible mods handling... improvements?