Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's Call of Duty Extras Pack
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Update: Jul 16, 2021 @ 5:53am

07-16-2021 A.D.:
1.) Updated the Super DUPER Shotgun Barrels to have the PackAPunch flags be set to "True".
2.) Updated the Super DUPER Shotgun Barrel (ALT) to allow for ADS.

Update: Jul 16, 2021 @ 5:39am

07-16-2021 A.D.:
1.) Updated the Super DUPER Shotgun Barrel to center the Double Barrel SG again.
2.) Added an Alternate version of the Super DUPER Shotgun Barrel that does not center the Double Barrel SG.
3.) Updated the Super DUPER Shotgun Barrel to only add 12 pellets instead of 30 pellets.
4.) The Super DUPER Shotgun Barrels now trigger the "papname1" flag to properly rename the Double Barrel SG to the Super Shotgun.

Update: Jul 16, 2021 @ 12:48am

07-16-2021 A.D.:
1.) Cleaned up the code for the Upgraded PAPs.
2.) Updated the blast damage of the Hitscan versions of the Launchers' Upgraded PAPs from 2000 to 2500.
3.) Updated the impact damage of the Projectile versions of the Launchers' Upgraded PAPs from 5000 to 2500.
4.) [TEST PURPOSES] Nerfed the damage multiplier from the Launchers' and the Ray-Gun's Upgraded PAPs from 10.0 to 5.0.
5.) Updated the SPAS-12's Upgraded PAPs to have a fire RPM when it comes to the 4-Round Burst. Where it was originally a Mult_RPM value of 2.0, it is now a Mult_RPM value of 5.0.
6.) Cleaned up the code of the Omni-Perks. Any unnecessary lines of code were outright removed to reduce as much space as I could.
7.) Alright, turns out the HipDispersion multiplier was already in the Omni-Perks, along with the MoveDispersion multiplier. So now the HipDispersion and MoveDispersion values of the Omni-Perks are really set to 0.0.

Update: Jul 15, 2021 @ 8:47pm

07-16-2021 A.D.:
1.) Updated the WA2000 Assassin Ammunition again:
Before Update:

att.Override_DamageType = DMG_BULLET + DMG_SHOCK + DMG_AIRBOAT

att.Mult_ReloadTime = 0.75
att.Mult_SightTime = 0.5
att.Mult_Damage = 9.0
att.Mult_DamageMin = 9.0
att.Mult_Penetration = 7.0
att.Mult_Range = 9.0

After Update:

att.Override_DamageType = DMG_BULLET + DMG_SHOCK + DMG_AIRBOAT

att.Mult_ReloadTime = 0.75
att.Mult_SightTime = 0.5

att.Mult_AccuracyMOA = 0.5

att.Mult_Damage = 10.0
att.Mult_DamageMin = 10.0
att.Mult_Penetration = 10.0
att.Mult_Range = 10.0

att.Mult_Recoil = 5.0
att.Mult_RecoilSide = 0.5

2.) Added Mult_Recoil and Mult_RecoilSide values of 0.5 to the Upgraded PAPs.
3.) Updated the Upgraded Sally's Blessing PAP for the M1911 to show the "Sally" Suffix instead of the "PAP-UP" Suffix.
4.) Added a Mult_HipDispersion value of 0.0 to the Omni-Perks.

Update: Jul 15, 2021 @ 8:32pm

07-16-2021 A.D.:
1.) Updated the WA2000 Assassin Ammunition:
a. Reduced the Mult_Damage and Mult_DamageMin values from 20.0 to 9.0.
b. Reduced the Mult_Penetration value from 20.0 to 7.0.
c. Reduced the Mult_Range value from 20.0 to 9.0.
d. Added the " Assassin" suffix when the attachment/mod is equipped.

Update: Jul 15, 2021 @ 8:21pm

07-16-2021 A.D.:
1.) Updated the Mult_RPM values of the Omni-Perks and the Improved Rapid Fires from 1.5 to 1.25.
2.) Updated the Mult_ReloadTime value of the Improved Rapid Fire (X2) from 0.875 to 0.75.
3.) Updated the 200-Round Thompson Drum Magazine to have both the regular PAP and Upgraded PAP give it a 400-round capacity instead of the regular PAP giving it only a 300-round capacity.
4.) Added the WA2000 Assassin Ammunition for the WA-2000.

Update: Jul 15, 2021 @ 1:20am

07-15-2021 A.D.:
1.) Updated the internal file names of the Omni-Perks.

Update: Jul 15, 2021 @ 1:19am

07-15-2021 A.D.:
1.) Added a HolsterTime value of 0.5 to the Omni-Perks.
2.) Changed the SightTime value of the Omni-Perks from 0.3 to 0.5.
3.) Changed the DrawTime value of the Omni-Perks from 0.75 to 0.5.

Update: Jul 15, 2021 @ 1:14am

07-15-2021 A.D.:
1.) Nerfed the DrawTime value of the Omni-Perks from 0.3 to 0.75.
2.) Removed the CycleTime from the Improved B01 Foregrip.

Update: Jul 14, 2021 @ 11:29pm

07-15-2021 A.D.:
1.) Updated the CS+ Upgraded PAPs to not double the Extended Magazine capacity.