Prison Architect

Prison Architect

Symmetrical Synergy
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Update: Feb 24, 2014 @ 10:35pm

*I believe the riots are gone*

-Added dog patrol to "Inner Staff Hallway"

Edited Regime
-Shorter "Eating" Times (1 Hour)
-Shower at 5AM and 9PM
-Sleep at 10PM

Materials
-Added "Metal Floor" to Worshop
-Removed old "Paving Stone" that led to storage

Staff (Though I did not edit all i decided to show total numbers)
-10 Janitors Total
-10 Cooks Total
-10 Dog Handlers Total
-95 Guards Total
-8 Workman
-3 Doctors

-Added more Fridges to both Kitchens

-Finshed building new Solitary building

-Added a second Forestry

Update: Feb 22, 2014 @ 7:11pm

Update: Feb 22, 2014 @ 2:40pm

*Still trying to prevent rioting*

-Medium security Cell Block Patrols added. These go around the cell block then inside cleaning cuboard. (Inmates were murdering each other in there)

-Made Staff Room Larger then added material.

-Added Material Concrete tiles to path to storage.
-Added Staff Door to inner "Staff Hallway" for easier access from storage. (for Cooks)

-Added another entrance door to "Staff Hallway", for better security. (This will probably be changed again by removing the entrance from the "Staff Hallway" entirely)

Update: Feb 21, 2014 @ 8:15am

*Prison is on the edge of riot*

This update is trying to sort out patrols, and smoothing over prison so that it is not on the edge of riot.

(This is a result of me planning out the whole prison first i guess, my other prison were built "naturally" so there was no rioting. Next time a plan a map I will test it out more before uploading)

Update: Feb 21, 2014 @ 6:14am

*Lots of small fixes*

Forgotten patrols, guard deployment, canteen etc.

Update: Feb 21, 2014 @ 6:13am

Update: Feb 21, 2014 @ 1:52am