Age of Wonders: Planetfall

Age of Wonders: Planetfall

Single Player Balance Mod
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Pembaruan: 4 Jul 2021 @ 8:45pm

Patch 1.13
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Imperial Elites
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-The Soldier and Sniper unlocks from campaign have been recosted to be t2s since they are t2s (were t1 cost).


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Arc
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-Fixed Positron Arc Projector requirements to be cyborg or mechanical as it was intended to be from an earlier patch.

Pembaruan: 25 Mei 2021 @ 1:49pm

Patch 1.12
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Dvar
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-Excavation tank (hero vehicle) trench was interacting weirdly with some offhand weapons. Removed offhand tag that was on original ability and made it friendly target only. Hopefully this remedies it.


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Celestian
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-Star Guide tech now unlocks Elite Unit structure since the star guide was changed to an elite.


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Growth
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-Adjusted costs to fit the tier for soldier bee and vine bud

Pembaruan: 7 Des 2020 @ 6:21am

Patch 1.11
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General
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-Galactic Empire: Shakarn had 2 holodisplacement shields in progression at 8 and 13 (base game). Changed 13 to Hololusion.

Pembaruan: 6 Des 2020 @ 3:43pm

Patch 1.10
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General
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-Squashed some bugs relating to independent army stacks' mod templates.

Pembaruan: 4 Des 2020 @ 3:09pm

Patch 1.09
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General
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-Mechanical: Reduced Psionic Resist to 3 (4) to help with the nerf we gave Psionic to armor bypass.



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Secret Techs
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Xenoplague
-Spore mods: Reverted changes so they can be equipped by mechanical as well. Initially made this change because it did not make sense for mechs to use them, but the pilots could theoretically. The change made some combos with xeno considerably less fun and less interactive between the trees so I reverted it. Likely going to make it non mindless variants of biological, cyborg, and mechanical in the future though.

Pembaruan: 3 Des 2020 @ 3:43pm

Patch 1.08
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General
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Mod was accidentally requiring non relevant dlc (like artbook etc). Removed that requirement.

Pembaruan: 3 Des 2020 @ 8:08am

Patch 1.07
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General
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-Updated to work with newest patch
-Fixed some text descriptions

Pembaruan: 2 Des 2020 @ 6:47pm

Patch 1.06
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Secret Techs
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Promethean - Hazmat Protection: Fixed a bug and should now properly give 3 biochemical resistance

Pembaruan: 1 Des 2020 @ 3:16pm

Patch 1.05
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Races
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Dvar
-Rocket Artillery: Reverted Missile Barrage to base game functionality
-Rocket Artillery: Removed Mounted Gun
-Rocket Artillery: Gave it the walker's free action Missile.

The original changes I'd made were an attempt to improve action economy, but from all the feedback I'd received it had lost too much of its identity with the changes I'd made. This is an attempt to keep its identity while also improving action economy.

Pembaruan: 30 Nov 2020 @ 8:09am

Patch 1.04
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Races
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Amazon
-Regenerative Bioregulator: Reverted to vanilla as removing the biochemical resistance somehow messed up amazon tech tree

Assembly
-Miniaturized Corpse Processor: Reverted to vanilla as changing it to leave one action point somehow messed up assembly tech tree