Scrap Mechanic

Scrap Mechanic

[Archived] Circuit Creator
Showing 11-19 of 19 entries
< 1  >
Update: Dec 13, 2020 @ 3:34am

  • Change how logs are produced
  • Replace raised errors with warn level logging
  • Use correct mod Uuid when exporting and importing circuits
  • Remove ability to export or import circuits as a client
  • Outsource scan and export import mechanisms to the host machine
  • Make various code improvements
  • Add feature to colour code inputs and outputs
  • Update core library
Exporting or importing circuits is only possible when the client is the host.

Update: Dec 10, 2020 @ 11:21pm

  • Update core library
  • Add minor performance tweaks

Update: Dec 6, 2020 @ 8:01pm

  • Make various performance improvements

Update: Nov 28, 2020 @ 8:59pm

  • Add ability to export and import circuits from JSON files.
  • Update inventory descriptions.

Update: Nov 18, 2020 @ 5:27am

  • Add German inventory description
This update has cleaned up unused files and folders

Update: Nov 17, 2020 @ 10:15pm

  • Add minor changes on how name tags are shown
This update removes unused code and changes how name tags are being prepared and displayed.

Update: Nov 16, 2020 @ 6:36pm

  • Add gate tagger block.
This block allows the player to look at vanilla logic gates and get their id which is used internally for the generated circuits.
It's intended to help identifying the input and output gates by their name, so that the player is able to map the IO blocks.

Update: Nov 16, 2020 @ 5:13pm

  • Remove git repository files

Update: Nov 16, 2020 @ 4:49pm

Initial commit