Garry's Mod

Garry's Mod

Sliding Ability
目前顯示第 1-10 項,共 30 項
< 1  2  3 >
更新:2024 年 12 月 22 日 @ 下午 9:51

  • Add sliding viewpunch + more optimizations
    (Merge pull request #5[github.com] from thecraftianman/master)
  • Compatibility with CLegs
    (Merge pull request #7[github.com] from afxnatic/master)

更新:2024 年 5 月 10 日 @ 上午 8:12

更新:2024 年 2 月 17 日 @ 上午 3:23

Added optional CVar sliding_ability_threshold for absolute speed threshold
(merged pull request #3[github.com])

更新:2023 年 9 月 17 日 @ 上午 7:29

更新:2023 年 5 月 3 日 @ 上午 3:07

  • Introduced new option: sliding_ability_max_speed
    (community contribution[github.com], defaults to 2500),
    which limits the maximum speed while sliding to prevent excessive speed.
  • Reduced lag in multiplayer game.
  • Fixed view model tilt animation.
  • Fixed some compatibility issues.

更新:2022 年 6 月 19 日 @ 上午 4:22

Fixed other players' posture was broken when sliding.

更新:2022 年 6 月 12 日 @ 上午 11:30

Fixed sliding_ability_cooldown_jump didn't work.

更新:2022 年 6 月 11 日 @ 上午 8:39

Forgot to include necessary module for previous fixes XD

更新:2022 年 6 月 11 日 @ 上午 8:27

  • Added compatibility for DSteps (I did very hacky way to fix).
  • Broken playermodel on map transition is no longer reproducable for me for some reason.
  • Introduced better prediction procedure for good slide experience in multiplayer game.

更新:2022 年 1 月 1 日 @ 下午 8:53

Fixed disabling the whole features on map transitions.