Stellaris

Stellaris

Giga Diversity
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Update: Sep 26, 2021 @ 12:14pm

Hot-fix 3:
GPM removed the precursor terraforming modifier. Replaced all references to the modifier.

Update: Sep 26, 2021 @ 11:45am

Hot-fix 2: Corrected the name of the ascensions_perk folder

Update: Sep 26, 2021 @ 11:09am

Hot-fix 1: Corrected scripted trigger typo

Updated the way that Exotic Terraforming modifiers are being handled. The On Action was running before the global flag for the for Exotic was switched on. Utilized prior code to set the flag early.

Update: Sep 25, 2021 @ 10:22pm

Update to 3.1

Added coding for the Crucible worlds (all three) and Fog world.

Update: Aug 7, 2021 @ 9:08pm

Updated to most recent PD and GE updates.

Coastal Planet support added. Minor changes to Terraforming for Habitats to Exotic worlds

Update: Jul 9, 2021 @ 5:56pm

Update: Jul 3, 2021 @ 11:28am

Updated to most recent GE changes.
Added compatibility for the new PD Basalt planet.
Updated Flags so that the mod now uses the Global Flags that are set by the submods of PD.

Update: Jun 24, 2021 @ 7:14pm

Updated code for Asteroid Artillery Mega so that it matches the most recent update from GE
Added more missed PD worlds to GPM Scripted triggers.

Minor Typo corrections

Update: Jun 12, 2021 @ 3:32pm

Updated planetary habitats to only be buildable by the AI if you have the habitable structure Mod. Once PD restores the function for AI, which only happen once Paradox fixes the bug this temporary solution will be disabled.

Update: Jun 12, 2021 @ 2:43pm

Updated to removed trigger is_habitable_structure. PD and GE no longer use it.