Noita
Noitavania
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Update: Oct 26, 2020 @ 5:27pm

1.07 Release:
Added Sandroom connecting TOTA and the lower Sand Caves.
Fixed wrong pointers to Smoke Cave pixel scenes.
Tweaked some biome layouts and shrunk the desert chasms a touch.

Update: Oct 26, 2020 @ 11:46am

1.06 Release:
Added the Radioactive Pits, with access via Gas-filled caves, hidden within a fungal biome.
Changed the opening between parallel worlds at the underground pyramid.
Fixed the Tower being misaligned with vanilla, and made it harder to get in on foot.

Update: Oct 25, 2020 @ 4:02pm

1.05 Update:
Add's the Space biome, some custom alien enemies, and re-distributed some of the lower biomes.

Update: Oct 25, 2020 @ 8:01am

1.04 Map tweaks

Update: Oct 24, 2020 @ 5:53pm

Big update 1.03:
Re-Implemented 1.0's new Twisty Passages replacement, whilst also keeping the old Twisty Passages in separate parts of the map.
Re-worked the area above the underground pyramid to better fit the new Volcano biome.
Added Horscht's Volcano biome to the east of the surface pyramid.
Added Perh's Sewers, Landing and Thrones biomes below the frozen wasteland.

Update: Oct 22, 2020 @ 11:00am

1.02 release
Significant changes to lower and upper biome layouts
Fix for pixel scenes not correctly loading
Fix for watercave only spawning in one location
Path adjustments to avoid overlapping biome edges with pixel scenes

Update: Oct 20, 2020 @ 9:14am

Added missing pixel from Vanilla
Updated tags

Update: Oct 20, 2020 @ 7:39am

First release