Kingdoms and Castles

Kingdoms and Castles

[Beta] Terraform Witch Spells
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Update: Jun 18, 2023 @ 11:01pm

Beta release for I&I

Update: Oct 30, 2020 @ 2:14am

Added transmute rock spell. Removed ability to relocate keep multiple times in a row. Added ability to relocate the keep to a new position that overlaps with its current position. Removed debugging key.

Update: Oct 29, 2020 @ 12:32pm

The keep can now be relocated multiple times in a row.

Update: Oct 29, 2020 @ 8:27am

Fixed being able to raise land underneath bridges.

Update: Oct 24, 2020 @ 1:48am

Fixed the game getting paused, while showing non paused play speed after using a spell. Fixed being able to split landmasses. Fixed trees growing over newly sunken land.

Update: Oct 22, 2020 @ 9:40pm

Added ability to right click to cancel spells. Fixed boats unable to access newly sunken land and sailing through newly elevated land. Fixed soldiers unable to access newly raised land and walking through newly sunken land. Fixed soldiers falling through land that was sunk right in front of their path.

Update: Oct 18, 2020 @ 1:33am

Fixed draggable spells not finalising changes when clicking. Fixed selected land not resetting on mouse up.

Update: Oct 17, 2020 @ 11:47pm

Fixed activating a draggable spell once immediately when it is purchased. Fixed strange changes happening to the previous selected tile when activating a new spell. Fixed being able to open build tabs while casting a spell. Fixed irrigated tile colouring.

Update: Oct 17, 2020 @ 8:29pm

Fixed selected land not resetting when elevation spell casting ends. Fixed being unable to build on elevated land until reloading.

Update: Oct 17, 2020 @ 7:08pm

Added the ability to click and drag for mass selection for certain spells. Added cost tooltip for draggable spells. Added the ability to move the keep to other islands.