Cities: Skylines

Cities: Skylines

Realistic Population 2 TESTING
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Opdatering: 11. feb. 2021 kl. 19:17

2.0 BETA 3; fix crime rate multiplier not saving

Opdatering: 11. feb. 2021 kl. 3:55

2.0 BETA 2; add check for buildings with invalid levels

Opdatering: 9. feb. 2021 kl. 3:21

2.0 BETA 1; production savegame serialization; namespace update; add population override messages to volumetrric panel; restore filter before selecting building in details panel restoration; fix scrolling in floors list; code cleanups; update translation framework; update bundled CitiesHarmony to 1.0.6

Opdatering: 27. jan. 2021 kl. 22:12

ALPHA 14; add 2.0 update notification; code cleanups; remove obsolete legacy files; fix several bugs in mod calculations display relating to multipliers

Opdatering: 18. jan. 2021 kl. 15:14

Alpha savegame serialization fix.

Opdatering: 18. jan. 2021 kl. 14:47

Implement savegame tag serialization for Alpha release.

Opdatering: 18. jan. 2021 kl. 14:34

The big one! 'Use legacy by default' option implemented, automatic savegame detection and tagging, replace legacy HandleCrime code with Harmony transpiler, deprecate legacy EnsureCitizenUnits patch and use game method via Harmony reverse redirect instead, move population overrides into new data format, add Harmony error detection and notification, overhaul mod conflict detection and notification, overhaul logging, many code cleanups and UI tweaks, now only write to legacy file if explicitly editing legacy values

Opdatering: 9. jan. 2021 kl. 14:37

Add selectable school property scaling for employment and costs, and customisable capacity multipliers

Opdatering: 20. dec. 2020 kl. 21:35

Add floor calculation overrides

Opdatering: 14. dec. 2020 kl. 17:04

Major revision; separate population and floor calculation packs; overhaul preset packs; allow preview of calculated floors in building preview