A Hat in Time

A Hat in Time

Sails that are Sandy
Showing 11-20 of 96 entries
< 1  2  3  4 ... 10 >
Update: Nov 20, 2024 @ 8:27pm

Minor update to address a few things from the "Tower update".

Removed/adjusted the positions of a few Health Nons.
Couple minor Tower of the Gods things.
Couple tweaks in Pumpkin Factory.
Attempted to fix issue in final boss where homing attacking him would sometimes just harmlessly bounces off him. From my testing, it didn't happen, but if it does, let me know!
Fix for the positions of a few hands that spawn during the final boss.
Getting stringed now means getting skewered.

Good luck Doka!

Update: Oct 16, 2024 @ 9:31pm

Hotfix

Fixed missing rings in first part of Tower under certain conditions.

Update: Oct 16, 2024 @ 2:04pm

Tower is good now. ...Well, looks good, anyway.

Tower has new music.

More Pon rewards have been placed in the levels.

Look out for bad Pons.

Some minor extra detail and fixes here and there.

Sandmobile is a weapon now.

Update: Aug 25, 2024 @ 12:49pm

Added new details to Capital City
Fixed major collision issue with Oasis area volumes
Added some minor new details to desert area
You should now be able to return to the mod hub from the Blue Rifts
Fixed collision around the chain of the chandelier in Thief Hideout
Maybe other stuff I don't remember

Update: Jun 14, 2024 @ 3:32pm

Minor hotfix from patch earlier.

Update: Jun 14, 2024 @ 6:50am

Minor backend update. Forgot if I changed anything else. It's been a while.

Update: Apr 17, 2024 @ 7:37pm

Forgot to cook the hotfix like a dumbo.

Update: Apr 17, 2024 @ 7:29pm

Hotfix for something.

Update: Apr 17, 2024 @ 7:06pm

Online party ermotes should no longer appear in final boss arena.
Lava volumes had a minor visual bug from base game fixed.
Fixed cannons not firing in Sand Hero Challenge under certain circumstances.
Probably some other stuff I forgot.

Update: Jan 2, 2024 @ 3:37pm

Hotfix to fix a platform in Tower not having collision.