Garry's Mod

Garry's Mod

GChem - Chemical Warfare
Showing 11-20 of 43 entries
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Update: Jun 8, 2021 @ 10:47pm

None Provided

Update: Mar 31, 2021 @ 2:54pm

Fixed an issue with playermodel colors

Update: Mar 31, 2021 @ 10:55am

Added support for jmod Hazmat suit
Made volumetric particles a little more obvious in the settings menu

Update: Dec 12, 2020 @ 4:05pm

Serverside usage considerably reduced
Fixed a random error relating to the hint system

Update: Dec 6, 2020 @ 11:57am

Hopefully fixed an issue with convar replication

Update: Nov 16, 2020 @ 10:07pm

Added a convar (that works with optimized particles) that halves the opacity of gas (off by default) and fixed a bug where grenades and the gas thrower would sometimes display the wrong chemical when switching chemicals.

Update: Nov 6, 2020 @ 7:37pm

Fixed godmode

Update: Oct 24, 2020 @ 4:08pm

Netcode update, network usage per player per second should be roughly 43% of what it previously was

Update: Oct 22, 2020 @ 10:17pm

Removed gredwitch overwrite code, replaced with a hook so gas isn't pushed by gredwitch explosions

Update: Sep 18, 2020 @ 1:08pm

Added compatability with the Pressurized External Suit and fixed a bug that causes the /dropdetector chat command to fail to drop the detector entity