RimWorld

RimWorld

RimWorld - The Dark Descent
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Update: Nov 26, 2020 @ 12:25pm

Added a mod settings menu.

  • Tickspeed for Regenerative Decoction healing
  • Enable ravenous hunger for swine
  • Minimum hunger percentage for ravenous hunger to activate
  • Enable swine inciting other swine
  • Minimum hunger percentage for ravenous hunger to incite
  • Chance another swine is incited if all other requirements are met
  • Radius for swine incitement
  • Enable vitae thirst for harvesters
  • Number of ticks until harvesters enrage due to vitae thirst

Update: Nov 17, 2020 @ 12:07pm

  • Added support for Vanilla Achievements Expanded, with 21 achievements
  • Newly activated legendary servants will now be given a separate legendary hediff. The results are exactly the same, it just makes it easier to trigger an achievement.
  • Manhunter wretch and engineer are now given a hidden hediff, that is removed when the manhunter state ends. This is just for achievement support.
  • Wretch and engineer will now end their manhunter state if their hunger is above or equal to 90% (0.9f), instead of being completely full.

Update: Nov 11, 2020 @ 4:20pm

Wretch and engineer will no longer have their current job interrupted if their hunger drops too low while they are downed. This prevents the pawn from "falling off" beds.

Update: Nov 8, 2020 @ 11:03am

Fixed code that prevented mining code from triggering.

Update: Nov 6, 2020 @ 8:00pm

Added cleaning job to grunt and wretch.
Updated grunt and wretch research descriptions to include cleaning filth.
Servant jobs will now only occur within their assigned area, if they have one.

Update: Nov 6, 2020 @ 1:52pm

Fixed MorrowRim patch, prevents everything from becoming ash-resistant.

Update: Nov 5, 2020 @ 6:48pm

The Rebirth update, version 1.1.0:

  • New content:
    • New servant, hound. A reanimated canine corpse, the hounds mouth is full of toxic saliva. This is the first servant you will unlock in the new research tree. The crafting recipe supports all current (06/11/2020) Vanilla Expanded mods that add large canines.
    • New servant, harvester. Harvesters are obtained by forcing a humanlike to drink a harvester decoction, once the infections runs its course they will turn into a harvester. Attacks from harvesters drain vitae from humanlike targets, this can be extracted through a medical procedure. Stored vitae will empower a harvester and can be consumed to prevent starvation. If stored vitae runs out then a harvester will go manhunter.
    • New servant, engineer. A highly intelligent manpig servant, engineer can be taught to perform complicated construction based tasks. Engineer also have the ravenous hunger mechanic, and may incite and be incited by wretch.
    • New implants for brute. Increase a brutes armour values, and attach four new weapons to their arms.
    • New implants for tesla. Modify their discharge effect with four tesla coils, and instal coolant rods on their arms and legs.
    • Weaken or negate hunger effects for wretch, engineer and harvester with two new implants.
    • Craftable alternatives for luciferium and resurrector mech serum using vitae. These have no side effects when used on orb servants.
    • Generate electricity with the vitae powered generator.
    • Completely extract vitae from a victim with the vitae extractor.
  • Major changes to existing content:
    • All textures redone using Adobe Illustrator
    • Newly crafted inactive servants will now generate with a quality level, this depends on the pawns medical skill. Upon activating the servant, the quality level is converted into a hediff that will affect the stats of the servant
    • Tesla now have a discharge effect when the take damage. If the discharge is ready, taking damage will cause an explosion around the tesla, inflicting EMP damage
    • Ravenous hunger for wretch has been reworked. When triggered, it will no longer randomly trigger other wretch on the map. Instead it will now randomly trigger other wretch within a radius of 3 tiles. This effect will trigger continuously during the mental state.
    • Added flick job to grunt and wretch
    • Added deliver to frame job for wretch
  • Minor changes to existing content:
    • Stack limit for vitae and orgone increased to 75, from 25
    • Giddyup patch to disable servants by default
    • Tesla don't need to sleep
    • Damage decreased slightly for all servants
    • Redone layout of research tree
    • More information added to servant research descriptions
    • Decreased skill requirements for crafting servants, requirement is mostly intellectual now
    • Modified dark descent scenario to start with hound research

Update: Sep 10, 2020 @ 7:04pm

Removed a patch that snuck in.
Added a new flesh type for the servants.
Servant corpses now appear under their own category.

Update: Aug 11, 2020 @ 5:40pm

Fixed an issue with extracting orgone and vitae in RimWorld version 1.2

Update: Aug 9, 2020 @ 6:54pm

Added xml tag for 1.2