RimWorld

RimWorld

Cutebold Race
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Update: Sep 11, 2020 @ 7:02pm

2.2.1 -- Sep 11, 2020
Fix:
- Adjusted how I patch for different supported mods. I did not know that Mod Manager sometimes puts '_copy' at the end of a copied mod's ID so sometimes the patching would fail and cause issues.

Update: Sep 7, 2020 @ 8:32pm

2.2.0 -- Sep 7, 2020
Added:
- Cutebolds will now have a variety of names depending on their background. Cutebolds from cutebold tribes will have their regular simple names, cutebolds who were slaves may have more varied names, and cutebolds from other non-cutebold factions will most likely have more human like names.
- Cutebolds are now affected by any humanlike leather that they wear rather than just human leather. It does not matter if the leather is from a cutebold or any other humanoid.
- Custom cutebold relation opinions for when eating or butchering someone resembling a cutebold. Cutebolds have stronger opinions of others when they eat a yipkin when compared to a human's opinion (-20 from butchering and -10 from eating vs. a human's -10 from butchering and -5 from eating). Cutebolds still don't care if someone eats humans or other non-cutebold like humanoids.
- Backstory for cutebold children when using Children, schools, and learning.
- More cutebold names just because.

Bugfix:
- Fixed tail layer offsets, they were a smidge off.

Other:
- Tweaked the age generation curve for spawning cutebolds. Most of them now should be between 15 and 20 rather than 17 and 25.
- A few small tweaks related to Combat Extended; raiders should have backpacks and carried nutrition has been adjusted.

Update: Aug 11, 2020 @ 7:55am

2.1.1 -- Aug 11, 2020
Bugfix:
- Fixed a couple of backstory things related to Children and Pregnancy.

Update: Aug 10, 2020 @ 10:29pm

2.1.0 -- Aug 11, 2020
Note; this will be the last update for Rimworld version 1.1 unless there are bugs with children.
Added:
- A new little scenario:
"You have been wandering most of your life from place to place, never having settled in one spot for more than a quadrum. Members of your wandering tribe slowly left over the years, until it was down to just five of you. A few days ago, you were separated from your people in a storm; your only friend now is a single pet in this terrible world.

Finally, after a lifetime of wandering, you have chosen a place to settle down. You are low on food and the terrors of the wilderness are closing in."

You start as a solo cutebold with a single pet and very few, if any, items on you. After a bit more than half a day wild animals that were following you will attack you. Two types of incidents are also disabled; wanderers don't randomly join you and there is no stranger in black to rescue you. This scenario is not intended to be kind to you at all. Good Luck!

- Cutebolds are now properly compatible with Pregnancy and Children. All stages of growth will have ears and tails, along with toddlers having a custom texture for the beanies and onesies (and babies if you can get them into the clothing). Let me know if there are issues since implementation of children did not go smoothly.
- The original copy of the cutebold race is now included as the 1.0 version. This lacks any of the bells and whistles of the updated versions.
- Advanced bionic tails are available when the RBSE or EPOE mods are enabled.

Other:
- When the RBSE mod is enabled, tails will require research to install. These requirements match with other body parts of their tier. The Bionic and Advanced Bionic tails are crafted at the RBSE added tables rather than the regular fabrication bench. The costs and materials have been also adjusted to fit with RBSE or RBSE Hardcore Edition when those are enabled.
- Cutebold replacement tails now show the fancy icons if the Bionic icons mod is enabled. The fake tail is the exception, for some reason it does not want to show the icon.
- Fixed (another) mistake in the backstories.

Update: Jul 24, 2020 @ 8:55pm

2.0.4 Jul 24, 2020
Added:
- Tribal cutebolds have learned how to meditate and psylink with anima trees. Only those cutebolds who have had a normal cutebold childhood know how to do this. Any outsiders and cutebolds who were enslaved in their youth are unable to.

Other:
- Fixed a couple of spelling mistakes in the backstories.
- Cutebolds who were a slave as a child can become a fire tender as an adult.

Update: Jul 8, 2020 @ 7:43pm

2.0.3 Jul 8, 2020
Bug Fix:
- Fixed an issue where cutebold traders weren't coming with their own food. They have been reminded that stealing from their friends is bad and will now bring their own food.

Update: Jul 1, 2020 @ 8:42pm

2.0.2 Jul 1, 2020
Bug Fix:
- Fixed an issue where transhumanist and wearing human leather thoughts were being added twice. Thoughts from situations are handled differently than thoughts from memories.

Note: It would seem that alien leathers don't count as human leathers for thoughts (not surprisingly I suppose) and won't give you a bad thought.

Update: Jun 30, 2020 @ 10:10pm

Latest Update:
2.0.1 Jul 1, 2020
Additions:
- Two new backstories: Fire tender who tends fires and cooks; and Servant who served a master and tended to their dwelling.
- Added support for combat extended. Feedback welcome on how they perform!

Tweaks:
- Adjusted the gestation period to be 15 days. Let the 'bolds multiply!
- Adjusted the items that you start with for the cutebold tribal scenario.
- Tweaked some backstories for +/- stats

Bug Fixes:
- The maid backstory was unable to spawn due to issues, should work correctly now.
- Fixed some stats that were lower than expected due to the pawn's size affecting the base stats. In other words, cutebolds now know how to carry with both hands.
- Cutebolds will no longer start a scenario with their own weapons.

Known Issue:
- With combat extended enabled, the cutebold scenario will throw errors when your pawns are downed and a stranger in black tries to spawn. Need to look farther into this; some other races have the issue while others don't?

Update: Jun 29, 2020 @ 11:47am

Final tweaks before live.

Update: Jun 29, 2020 @ 11:17am

Initial Upload.

What has been added since the 1.0 version?
- Backstories! Cutebolds now have their own backstories that reflect their simple lives.
- Ears have been separated from the bodies and will disappear if they are lost.
- Cutebolds now have tails that also are separate from the bodies. There are recipes for creating replacements tails along with a rather rare, and prohibitively expensive, tail to purchase.
- Females now have can have a different body type from the males along with both genders having added body textures.
- Tweaked stats.
- More names that we cannot pronounce.
- Other non-kobolds do not taste too shabby...