Arma 3
Immersive HALO Jump Mod
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Opdatering: 5. mar. 2022 kl. 14:47

Minor update:

Fixed comps not showing up in Zeus. Should now be completely Zeus compatible.

Opdatering: 16. juni 2021 kl. 22:45

As always, UPDATE YOUR COMPOSITIONS! :)

Added:
- Set flight time: This allows you to pick between 1, 2, and 5 minute flights

Improved:
- Code for the parachute swapping. It is now much smoother and immediately swaps back to your backpack once you land.

I'm just getting back into modding after a break and believe me I want to work on this more. Future plans include a "team board" option and of course, Zeus compatibility.

Opdatering: 28. okt. 2020 kl. 13:24

Small fixes for efficiency, nothing major

Opdatering: 17. okt. 2020 kl. 11:37

NOTE: Now that Arma has given us the ability to publish compositions the easy way through the workshop, I just want to inform everyone that I am in fact planning on swtiching this mod to that format. This will make installation and updates significantly easier, but please be patient while I figure some things out with it. For instance, I do not know if the switch will update everyone's current compositions or if this means there will be new compositions that auto update. So as I said, please be patient while I test some things and figure this all out. Thank you.

Added:

Armed UGV (Stomper)
SDV
Arsenal Box (Vanilla and ACE compatible)

Fixed:
Plane kicking player out randomly when over water
Lag time between when the play lands and when he gets his gear back (now as soon as you land your backpack should return)


Changed:
Added time after selecting drop zone to allow players more time to select vehicles/get ready etc

Opdatering: 9. aug. 2020 kl. 0:01

*****UPDATE YOUR COMPOSITIONS*****

Added:
-Black transition screen after clicking "board plane"
-A feature to store PLAYER loadout (backpack but could potentially work with vests too) that will auto restore once the player lands
-5 second time delay before AI exits plane to avoid collision with vehicles

Fixed:
-IR strobe not shutting off with zodiac boats

Opdatering: 19. juli 2020 kl. 19:39

VEHICLE UPDATE!! BE SURE TO UPDATE YOUR COMPOSTIONS!

ADDED:
-Vehicle drops for the following vehicles (see description for instructions):
+Prowler + Variants (named Polaris Dagor)
+Zodiac Boat
++ I will be adding more once I gauge the reception from this and see what changes need to be made
++Be sure to check out the USAF and RHS combo I'm uploading for more ground vehicle selection!

Changed:
Timing for redlight, greenlight transitions to allow the player more time to select vehicles etc
Added hint for when the green light turns out - usually for daylight jumps where you can't see the lights

Opdatering: 7. juli 2020 kl. 21:18

MAJOR UPDATE AND OVERHAUL (MAKE SURE YOU REPLACE YOUR COMPOSITIONS!!!)

**fixed critical error from earlier today**

-Composition now only contains the laptop/table: everything else now dynamically spawns in game
-Red light/Green light and door opening now happen automatically. If you don't like this let me know and I'll consider adding the actions back in
-AI loadouts will now be stored and restored upon landing on the ground (when selecting "Give AI Team Parachutes")
-Plane will despawn 60 seconds after the green light - this fixes many issues including nosediving planes and hearing/seeing the plane from the ground
-Marker is removed after plane despawns so if you're doing multiple jumps in training or something, the marker will update with the new locations
-probably other stuff
-Vehicles in next update

Opdatering: 7. juli 2020 kl. 21:09

Opdatering: 7. juli 2020 kl. 21:09

this one didnt work lol

Opdatering: 7. juli 2020 kl. 16:13

Accidentally broke everything so reverted to previous version