Total War: WARHAMMER II

Total War: WARHAMMER II

Moulder's Menagerie (Stormfiends, Chimærats, and More)
Viser 41-50 af 53 forekomster
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Opdatering: 15. dec. 2020 kl. 7:31

Changed the new flesh lab unit pool's saved value, forcing it to add the new units.
This should fix a save-compatibility bug.

Opdatering: 14. dec. 2020 kl. 6:33

Updated teleport script to look for both the regular Burrowing Behemoth and the Flesh Lab's BB.

Opdatering: 13. dec. 2020 kl. 9:50

Giant Rats now benefit from the "Life is Cheap" skill and that one early tech that reduces upkeep of skavenslaves.

Opdatering: 12. dec. 2020 kl. 23:36

Behemoths now have a Burrowing ability. Teleport script by prop joe.
Fixed Chimaerat visual bug.

Opdatering: 10. dec. 2020 kl. 19:53

Updated Armoured Rat Ogre models.
Accidentally introduced visual bug on Chimaerat.

Opdatering: 10. dec. 2020 kl. 9:37

Slightly decreased Giant Rat's size.
Fixed possible bug with 1st tier of the Growth Vat, too much mutagen might've been given.
Removed unsuitable matched combat from Burrowing Behemoth.

Opdatering: 10. dec. 2020 kl. 5:00

Increased Burrowing Behemoth's armour-piercing damage.

Opdatering: 8. dec. 2020 kl. 18:47

Added three new units:

  • Giants Rats
  • Armoured Rat Ogres
  • Burrowing Behemoths
Better integrated all new units into the Flesh Lab:
  • Added new Tiers to the Growth Vat.
  • The new units can appear once you get that one upgrade that gives a bonus unit
  • AI will now mutate the new units
Rebalanced Aberrations, they are now much worse.
Fixed some skills, technologies, and building tooltips.
Two bugs:
  • In campaign, the top bar won't display the next Growth Vat unit correctly
  • Armoured Rat Ogres have some LOD issues that need sorting out

Opdatering: 3. dec. 2020 kl. 17:03

Fixed animation bug.

Opdatering: 3. dec. 2020 kl. 12:53

Updated to work with the Flesh Lab when playing as Clan Moulder.
Updated Land Unit and Projectile tables.