Conan Exiles

Conan Exiles

ThrallMaster
Viser 11-17 af 17 forekomster
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Opdatering: 24. aug. 2020 kl. 23:05

Fix some bugs

Opdatering: 21. juni 2020 kl. 10:04

Update to patch 16.6.2020
Some features may doesn't work properly after last patch. Please wait for fixes

Opdatering: 23. maj 2020 kl. 0:16

Fixed bugs:
  • Thralls with shield equipped will no longer keep infinite blocking occasionally.
  • Now not only thralls, but also pets(like horses) will respect following distance.
  • Mod settings are only saved in autosave. Now it will be saved whenever change happened(see changes).

Changes:
  • Now mod server settings will save as ThrallMaster_ModSettings.sav at SaveGames folder.

Known issues:
  • Horses never come into combat AIState nor perceive any enemies(this is an issue of Conan Exiles last update), so they cannot escape from enemies.

Opdatering: 19. maj 2020 kl. 9:20

NewFeatures:
  • Mod settings panel(admin required). Open it in any one thrall's status windows.
  • Experimental feature: Thrall use stun weapon against enemies whose have received consciousness from you. It works by moving other weapons to player's backpack, then move them back after fight or target changed. Things go opposite when against normal enemies(followers would try not to use stun weapon).
    That is say, thralls might use their fists after weapons moved for a while. Then the AIController would choose a weapon for thrall. Notices that experimental function is disable by default. You need to enable it under mod settings panel.

Changes:
  • Thralls melee damage now adjust by this equation: damage = (1+bonus*x)*y, x=bonus multiplier for bonus from strength y=damage multiplier

Fixed bugs:
  • One thrall might own few mod components. Now one component for one thrall.
  • Horses now will hold extra thrall info correctly.

Known issues:
  • Horses never come into combat AIState nor perceive any enemies(this is an issue of Conan Exiles last update), so they cannot escape from enemies.

Opdatering: 13. maj 2020 kl. 19:12

NewFeatures:
  • XBox controller support for thrall behaviors setting panel.
  • Thralls are immune to lava damage and fall damage.
  • You could set thralls to never/always escape.
  • Now the command animations will play when you're equipping or riding.(not play perfectly for compatibility with animation-modify mods)
  • When you use return command and the follower is too far from you(50m+), he will first teleport to a closer position.
  • Thralls will not stand in front of you in passive AI state.

Changes:
  • Now the extra variables for thrall would save in Saved/SaveGames/ThrallInfo_UniqueID_XXX, instead of serialize with thrall object and save in game.db, this is not a perfect way to slove this. I'll find a more elegant way to save these variables.

Fixed bugs:
  • Uninstall this mod will make thralls cannot be loaded to level(though they still in game.db save file).
  • Thralls don't receive your command anymore after a several move commands.

Known issues:
  • Horse will still block your way in some cases, probably collide with other mods.
  • XBox Controller cannot configurate horse's behavior because the horse didnt get a behavior radial menu.

Opdatering: 10. maj 2020 kl. 6:03

Opdatering: 10. maj 2020 kl. 4:11

Modified game assets:

Characters\BaseNPC
Systems\FunCombat_PlayerController
Systems\AI\NewAI\BT_Fighting
Systems\AI\NewAI\BT_Orders
Systems\AI\NewAI\BTTask_FinishOrder
Systems\Progression\BP_AttributeSystem
Systems\Progression\BP_ProgressionSystem
Systems\Thrall\BP_ThrallComponent
UI\CharacterStats\W_PetStatsWindow