Tabletop Simulator

Tabletop Simulator

Skat [Fully Scripted] English & Deutsch with Deck Chooser!
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Update: May 15, 2020 @ 6:16am

v1.3.1:

- Create 4 sort buttons:
-- Sort (Skat): sort in Skat order
-- Sort (Null): sort in the order for a Null game
-- Randomize: randomize your hand, useful for keeping your opponents seeing from where in the deck you're pulling cards
-- Direction: toggle the sort direction; then re-sorts in the new direction using the last sort method
- Fix a typo in an option description

Update: May 14, 2020 @ 3:59pm

v1.3.0b1:

Starting point for the "improved sorting" branch!

- Use much faster hand sort method
- Hand sort method accounts for cards labeled normally rather than special Skat-labeled cards (this will make it easier to use custom decks in the future)
- Relabeled the included deck to work with this
- Use absolute rather than relative scale when cloning the deck
- Groundwork laid for future intended features in this branch: null game sorting, reversed sort order preference - just need to make buttons for them.

Marked as beta version because I haven't done a ton of testing with it yet, but it's such a big improvement I wanted to make it available ASAP.

Update: May 14, 2020 @ 11:02am

v1.2.2:

- Disable "Count" and "Next Game" buttons while a count is in progress. Didn't do this for sort buttons because redoing sorting is the next thing I'll be working on anyway.
- Move the default camera to the right orientation

Update: May 14, 2020 @ 9:14am

v1.2.1:

- Put user config options at the top and document them with comments
- New waitFactor option so you can modify your wait speeds if you don't like them or your FPS is different
- Change sortFaceUp default to false for more dramatic counting
- Add ending punctuation to bidding messages
- Lots of cleanup of the bidding code and a little cleanup of other code

Update: May 12, 2020 @ 8:56pm

v1.2.0:

- Bidding implemented via onscreen interface!
- The skat/hand game buttons are now only able to be activated by the bid winner.
- The descriptions of possible hands for each bid is done the way I like it, excluding the game multiplier, but there is a bool "showBidHintsAsNumMatadors" if you want the full multiplier shown.

Update: May 9, 2020 @ 8:30pm

v1.1.2:

- Broadcast Middlehand instead of Forehand because I just played for the first time a week ago and never actually checked the bidding rules
- Set Options -> Game name as "Skat" rather than "Cards" - this is what shows to steam friends, game browser, etc.
- Longer wait on flipping counted card deck faceup in case of high (>500) FPS

Should be the last release bar any bugfixes before working on the bidding phase implementation

Update: May 9, 2020 @ 5:57am

v1.1.1:
- squish some more LoCs and add a couple "local"s

Update: May 9, 2020 @ 5:27am

Changes in v1.1 (first release to Steam) vs. the original from @Magical Grill:

Extra Features:
- Hands are now automatically sorted after being dealt.
- The score counter is now more dramatic: it counts slowly, and flips the cards out of the stack into point card and no-points piles, and announces the result.
- The deal is also slower, to show more clearly that it is in fact done in the traditional 3-skat-4-3 order.
- The Forehand, Middlehand, and Rearhand (and Dealer if 4 player) are printed in chat, and the Forehand is broadcast so everyone knows who's bidding first.

Improvements:
- The 3/4-player mode switch button now displays the current mode on the button.
- 4 player handling improved in some spots.
- The point counter now can be activated with just one card.

Under the hood:
- Extremely extensive rewrites to reduce code duplication and lines of code (LoC) massively.