Autonauts

Autonauts

Storage Links
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Uppdatering: 18 jun, 2020 @ 20:01

Did two things:
(a) spread out the load a little so instead of everything hitting every second on the dot, each type of link now gets offset 1/5th of a second from the last one. Seems to be LITTLE smoother.

(b) Fixed the "Super" level not showing up in blueprints.

Uppdatering: 15 jun, 2020 @ 12:06

If you are are beta, feel free to test the "receiver" on a converter. :-)

Uppdatering: 14 jun, 2020 @ 13:33

Fixed some heafty bugs that were using tile 1,1 as a temp tile, and if that tile was 'undiscovered', then items would vanish.

Also changed styling of "Good" series.

Uppdatering: 14 jun, 2020 @ 10:48

Uppdatering: 14 jun, 2020 @ 8:53

Uppdatering: 25 maj, 2020 @ 19:17

Switching textures to relative.

Uppdatering: 25 maj, 2020 @ 15:37

Fixed error when putting magnet by unassigend storage.

Uppdatering: 25 maj, 2020 @ 8:26

Optimized the transmitter/receiver code so if you hook both to the same create, it does not do needless transfers.

Uppdatering: 24 maj, 2020 @ 20:58

Added "magnet" for collecting holdable items from the ground into a storage.

Uppdatering: 23 maj, 2020 @ 21:20

Added Transmitters and Receivers to make long-distance movement possible. :-)