Arma 3
Starstreak HVM
Mostrando 1-6 de 6 aportaciones
Actualización: 23 ENE 2022 a las 9:57

Removed test box (old artefact from development)

Actualización: 18 FEB 2021 a las 9:37

(Version 1.1.1)

Fixed: ACE 3 settings could cause CLUs to be converted to bandages
Removed: 'R' key used as shortcut for assembly/disassembly (even when using different weapon)
Adjusted: Aim transition speed lowered slightly
Added: Changelog for update

Actualización: 18 FEB 2021 a las 9:34

Actualización: 2 FEB 2021 a las 12:24

(Version 1.1.0)

Fixed - improper object weights, particularly in ACE
Fixed - curved section that was shading flat on CLU
Fixed - extreme popping of LODs
Fixed - Sound playing 3x when fired
Fixed - Hittile smoke/fire effects playing immediately from launch
Fixed - AI not firing Starstreak weapon
Fixed - incorrect texture assignment to caps on LTA at low LODs

Adjusted - minor LOD optimisations
Adjusted - Assembled starstreak now uses whole LTA as magazine
Adjusted - Reload animation changed to placeholder of more appropriate length
Adjusted - Hittiles damage modelling

Added - Separate CLU and LTA objects
Added - Assembly/disassembly mechanics for CLU and LTA components
Added - Magazine proxy for LTA within assembled Starstreak
Added - Custom sight picture
Added - Editor/Zeus placeable CLU objects
Added - Custom, low-signature smoke trail for hittiles
Added - Custom smoke effects for hittile impacts
Added - Custom weapon optic

Actualización: 3 JUN 2020 a las 11:43

Improved texturing.
Custom hand animation for man-portable STARStreak.
Minor config optimisations.

Actualización: 6 MAY 2020 a las 11:21