Dieselpunk Wars Prologue

Dieselpunk Wars Prologue

Megatank - Advance Wars
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Update: Apr 29, 2020 @ 3:19pm

Updates from the Old Megatank

TLDR

- Massively improved survivability - 'cuz a Megatank should be a MEGA-tank
- Brought Aesthetics more in line with Advance Wars gameplay/lore
- General Aesthetic Improvements + Random clutter removal ( leftovers from design/prototyping)

For those more interested in a greater description in what changed between this version and last:

- Improved Frontal Armor + Frontal Armor Aesthetic

- Hid away crew cabins deeper inside tank

- Removed random blocks from left side auxillary cannon gunner area

- Improved Tread Aesthetic ( Treads now run all the way to the bottom of the tank )

- Heavily Improved Frontal survivability, additional redundancies

- Moderately Improved rear survivability

- Tracks have more varied blocks for reinforcement than just frame blocks

- Incoporated more steel elements for generally improved tankiness

- Added more gunner armor sections, for aerial protection

- Increased size of the Triple Turret Armored Shroud to be more in line with design lore-wise

- Reduced Commander's Hatch Height profile relative to rest of the vehicle

- Further in-set viewer's ports; making frontal hull more blocky and in line with lore

- Changed Tread top armor from half block to armored hatches, reducing their profile

- armored hatches underneath tank, to minimize loss from random collision/bump, etc

- side " storage" armoring

- replaced headlight aesthetic from crew room to actual headlights and added mudflaps