Rivals of Aether

Rivals of Aether

Speedrunner Link
Mostrando 1-10 de 24 aportaciones
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Actualización: 20 OCT 2022 a las 5:54

v2.7

- Updated preview with logo
- Removed CSS rimlights
- Added charselect sfx

Actualización: 25 AGO 2021 a las 8:49

v2.6

Balance changes:
- Jab startup decreased: 5 -> 4
- Dtilt startup decreased: 7 -> 5
- Dtilt 2 angle changed: 60 -> 80
- Ftilt early hit now has sweetspot hitbox stats (sourspot removed)
- Ftilt kbg decreased: 0.8 -> 0.6
- Dstrong endlag decreased (-2f)
- Fstrong endlag decreased (-4f)
- Uair now has a spike hitbox at the very front
- Uair top hitbox size increased
- Overall hitpause increased over the board (remnant of old WS gamefeel)

Bug Fixes:
- Fixed SR Link messing with invincibility (again, hopefully for good this time)

Other:
- Added BK alt

Actualización: 23 JUL 2021 a las 8:11

v2.5

Balance changes:
- Dattack gets immediately put into parrystun
- Dattack on hit endlag decreased (-4f)
- Dattack angle changed: 50 -> 60
- Dattack bkb increased: 8 -> 10
- Dattack kbg decreased: 0.3 -> 0.2
- Dattack base hitpause increased: 4 -> 6
- Ftilt sweetspot hitbox size increased
- Ftilt sweetspot bkb increased: 0.4 -> 0.8
- Ftilt sweetspot hitpause scaling increased: 0.3 -> 0.8
- Dstrong multihits SDI multiplier decreased: 1 -> 0.33
- Jab 1/2 hitbox size increased
- Dair bounce vsp decreased: 16 -> 13
- Dair has separate hitboxes for hitting grounded or aerial opponents. Aerial hitbox is the same, grounded hitbox has more knockback and bounces opponents higher.
- Dair can be used in the air again if it hits.
- Dair endlag increased: 5 -> 10
- Dair can be walljumped out of, restores Dair as well.


Bug fixes:
- Fstrong no longer moves box in stasis

Other:
- Added Final Smash buddy compatibility

Actualización: 4 JUN 2021 a las 8:53

v2.4

Balance changes:
- Dstrong launcher angle changed: 45 -> 40
- Dstrong launcher bkb increased: 7 -> 9
- Dstrong multihit hitpause increased: 1 -> 3
- Fstrong bkb increased: 7 -> 9
- Fstrong angle changed: 45 -> 50
- Fstrong can launch box
- Uspecial hitbox sizes increased
- Uspecial launcher base hitpause increased: 6 -> 10
- Utilt sourspot angle changed: 75 -> 60
- Utilt sweetspot angle changed: 60 -> 50
- Utilt sweetspot spikes aerial opponents
- Stasis launch kbg increased: 0.5 -> 0.7

Actualización: 23 ENE 2021 a las 19:15

v2.3
Balance changes:
- Dair horizontal movement can now be controlled slightly

Bug fixes:
- SR Link no longer messes with respawn plat invincibility

Actualización: 1 AGO 2020 a las 6:16

v2.2

Balance changes:
- Fair hitboxes adjusted (reduced overall size of sourspots).
- Fair startup increased (+2f)
- Fair endlag increased (+2f)
- Ustrong minimum charge time increased (6f -> 18f)
- Ustrong comes out after a slight delay after the rising animation starts playing (5f)
- Ustrong active frames reduced (19f -> 12f)
- Bair landing lag increased (6f -> 8f)
- Bair startup increased (12f -> 16f)
- Fstrong startup increased (+3f)
- Fstrong endlag increased (+7f)
- Dspecial stasis player launch overall knockback increased (x1.5 -> x1.8)
- Parrying Dair, Fspecial (Box) or Fspecial (beam) puts SR Link into parry stun.

Bug fixes:
- You can no longer move the box upwards while standing on top of it.

Actualización: 21 JUL 2020 a las 7:15

v2.1

Balance changes:
- Ustrong now applies extended parry stun.

Bug fixes:
- Full taunt works properly

Actualización: 21 JUL 2020 a las 1:10

v2.0

New:
- Official rune support! You can now use runes in abyss modes.

Actualización: 12 MAY 2020 a las 7:07

v1.5

Bug fixes:
- "Fixed" some stasis jank.
By "fixed" I mean if it detects some wack things happening with stasis (like opponents moving while stasis is active) it ends the stasis effect. I will try to find a way to permanently fix the issue in the future once I find the proper cause of the bugs.

Actualización: 12 MAY 2020 a las 6:12