Don't Starve Together

Don't Starve Together

Uncompromising Mode
Menampilkan281-290 dari 452 kiriman
< 1 ... 27  28  29  30  31 ... 46 >
Pembaruan: 6 Jan 2022 @ 7:59pm

Squeaky Clean v1.4.1.5

[FIXES]

- Fixed some issues with newly added configs activating certain features twice.
- Updated the Rat Raid Cooldown config name.

Pembaruan: 6 Jan 2022 @ 6:52pm

Squeaky Clean v1.4.1.4

[NEW]

- Rat Raids now have a hard capped grace period before they can start threatening to arrive (30 days default, configurable. This is not the MINIMUM time until rats arrive, it's just the minimum time before Rat Raids can start counting down).
- The delay between rat waves is now configurable.
- The dev ratscore display config will now properly show the capped 240 rat score.
- Added quotes for the Driftwood Fishing Rod

[TUNING]

- Moved Wickerbottom's "Rainy Days" recipe to the Shadow Manipulator
- Increased Firecracker round cost from 1 nitre to 2 nitre 1 cut grass.

[FIXES]

- Rat base checks now register rotting fish.

Pembaruan: 5 Jan 2022 @ 2:03pm

Squeaky Clean v1.4.1.3

[NEW]

- Added Config option for the Scale Mail buff.

[FIXES]

- Improved performance in a few areas, namely the Fuel Seekers lagging the game a bit for some players.
- Added a fix for potential mod compatibility issue due to the inclusion of modded skins.

Pembaruan: 3 Jan 2022 @ 8:26pm

Squeaky Clean v1.4.1.2

[NEW]

- When triggered, Clockwork Pawns will now force nearby pawns to retreat, disabling them from being triggered.

[FIXES]

- Fixed the Driftwood Fishing Rod not having a crafting icon.
- Fixed the Puffy Vest causing crash issues.
- Fixed Clockwork Pawns not making warning sounds and lights when initialized in the caves.

Pembaruan: 2 Jan 2022 @ 6:49pm

Squeaky Clean v1.4.1.1

[NEW]

- Added Configs for:
> Koalefant's rework
> Frogs eating and new behaviors
> Additional Pockets for certain clothing items
> Eye/Twins of Terror Reworks.

[FIXES]

- Fixed Wanda experimental config not showing up
- Fixed issue with the Driftwood Fishing Rod visuals not properly appearing.
- Fixed crash related to the Ancient Trepidation, and the caves.

Pembaruan: 1 Jan 2022 @ 3:17pm

Pembaruan: 1 Jan 2022 @ 3:03pm

[RAT RAIDS!]

- Added Pack Rats! They will show up in Rat Raids and can steal a lot more items than the regular Rat, but will avoid combat. They also have bonus loot!
- Added the Pied Piper, a new enemy that will guard Rat Burrows, and will summon, boost, and command nearby rats in a fight!
- Rats can now swim!
- Major improvements to Rat ai, and stealing behaviour.
- Rats can attack crops!
- Rat Raids no longer occur off of a timer, instead, a players base will be checked for messiness, and stale, spoiled, or rotten food, the worse the state of the base, the less time it takes for Rat Raids to arrive.
- Players now have warning lines to indicate what is effecting the Base Check the most.
- Rat Burrows can now spread out and create more Rat Burrows

[TOOL TIPS!]

- Added custom tooltips for modified items! An icon appears in the crafting menu to indicate if an item has received changes.

[NIGHT TERRORS]

- Added 2 NEW music tracks for Night Terrors!
- Added several new shadow creatures that appear during Random Night Events (Night Terrors)
- Night Terrors will no longer repeat themselves randomly, instead, 6 unique Night Terrors need to happen before they can have a chance to happen again.
- Added many new Night Terrors.
- Added over 20 masks that can be found during a specific new Night Terror.

[NEW ITEMS]

- Added the Rat Mask, an item which will help locate Rat Burrows.
- Added the Drowning Conch, a craftable item that will summon rain (gained from killing the Crab King).
- Added the "Rainy Days" book, which will summon rain when read. Craftable by Wickerbottom.
- Added the 'Sweetflower Wrap', a craftable healing item.
- Added the Driftwood Fishing Rod, a more durable fishing rod crafted with Driftwood.
- Added the Pied Piper Pipe, a new item dropped from the Pied Piper that will make a few nearby rats allied to the player when played.

[EYES OF TERROR]

- The Eye of Terror can now shoot a Mini Eye projectile, which will deal damage and spawn a Mini Eye Egg on hit.
- Retinazor now has a laser attack, and will fire multiple lasers in a row during phase 2.
- Spazmatism now has a Cursed Flamethrower. Cursed Fire cannot be extinguished, and will deal more damage to the player than regular fire. Willow is not totally immune, but will take reduced damage. More fire is spewed in the second phase.
- Twins of Terror now scale their attack and minion spawning cooldowns based on how many players are nearby.
- All Eye of Terror bosses will fly away if another boss gets too close.

[ART!]

- Added new skins for the Cursed Antler, Feather Frock, and Plague Mask.
- The Ancient Soul Amulet has brand new art!

[NEW MISCELLANEOUS ADDITIONS AND CHANGES!]

- New experimental Wanda changes, toning down the damage of the Alarming Clock, and increasing her Second Chance Watch Cooldown. Disabled by default.
- Lots of new Mod Configuration options!
- Players who glitch into the cave void will be dealt with appropriately.
- The Naught Lock will no longer drain durability from items during the second hit.
- The Cursed Antler and Slobber Lobber now share Wanda's clock recharge meter.
- Reworked the Hooded Widow's behaviour and combat abilities, will be more aggressive and counter tanking more effectively.
- Added a new Cocoon for the Mini Eyes of Terror, which will spawn milky whites when destroyed.
- Tail O' Twined Rats no longer has random crits, now deals increased damage based on the players hunger, but also drains the players hunger on each hit.
- Modified character perks are now detailed in the character select screen.
- Favorite foods now give 15 bonus sanity instead of 15 bonus hunger.
- Killing Shadow Creatures will award nearby players with sanity, depending on how insanity levels.
- Reworked Catcoon combat behaviours, more consistent drops.
- More Catcoon dens are guaranteed to generate in a world.
- Clockwork Amalgams can now spawn in retaliation to broken clockwork piles being destroyed.

[TUNING]

- Buffed the Bearger Claw, Slobber Lobber, and Feather Frock.
- Reworked Bug Zapper and Morning Star durability and draining rate. No longer fuelable with Nitre, reworked fueling from electrical items.
- Increased wetness protection of the Rain Hat from 70% to 80%.
- The Shield of Terror and Eye Mask will no longer invert negative food values, instead, foods that give negative stats will be cancelled out, only healing the positive values. Doubled the durability of the Shield of Terror to compensate.

[FIXES]

- Improved mod and skin compatibility for several items modified by Uncompromising Mode.
- The Moon Tear will no longer appear every night if Moon Storms are active in the world.
- Feather Frock tornadoes no longer damage other players or companions.
- Fixed Stumpling/Birchling ambushes not functioning properly.
- Fixed the Koalefant stomp attack from dealing 200 damage to the intended 50 damage.
- Clockwork Pawns will no longer spawn unless they are off screen.
- Fixed issue where Wargs weren't spawning in hound waves after the first time.
- Moon Tear will no longer wet players if stored in a water proof container.

AND TONS MORE NEW CONTENT, CHANGES, AND FIXES! THERE'S TOO MANY TO LIST! HELP!

Pembaruan: 16 Des 2021 @ 10:28am

Fight and Flight Version 1.3.93

- Wolfgang changes have been fully disabled in the code, though, I still recommend resetting config settings.

Pembaruan: 16 Des 2021 @ 9:38am

Fight and Flight Version 1.3.92

- Wolfgang's changes will no longer work with the Wolfgang refresh. The config option has been set to OFF by default.

Pembaruan: 10 Des 2021 @ 9:07am

Fight and Flight Version 1.3.91

[FIXES]

- Fixed a crash during Antlion sinkholes, due to an effect that Klei removed from the game.
- Fixed an issue with Rook and Ancient Guardian AI, due to a recent update made to the game.
- Implemented potential fix for save corrupting when moonstorms are active for long periods of time.
- Fixed issue where Pig King Torches were being spawned as unhammerable.

- Fixed mod + skin compatibility for the following items:
> Bone Helm
> Ham Bat
> Feather Hat
> Dapper Vest
> Thulecite Suit
> Cookie Cutter Cap

- Fixed issue where the player would get a Moon Tear every night during a Moonstorm.
- Fixed an issue where Amalgams could hit shadow creatures.