Stellaris

Stellaris

Crisis Manager - End-Game Edition [Unofficial]
Showing 1-8 of 8 entries
Update: May 16, 2020 @ 9:13am

Added Chinese translations/localization files. Huge thank you to Lunar Traveller for making all of them!

Update: May 15, 2020 @ 7:43am

Added Russian localization! Many thanks to Аргокон Эстейл!


Добавлена ​​русская локализация! Большое спасибо Аргокон Эстейл!

Update: May 13, 2020 @ 11:26am

Catastrophic bug hotfix and added missing files (oops).

Update: May 12, 2020 @ 9:38am

Updated to Stellaris 2.7! (Merged changes from numerous files)

Fixed syntax error in DMM access event (dmm_mod.10)
Fixed syntax error in Dessanu empire creation event override (graygoo.100)
Updated z_Cmt312_Lgate_scripted_effects.txt to use new dynamic scripts courtesy of FirePrince
Updated z_Cmt335_CrisisAuxParam_scripted_effects.txt to use new dynamic scripts courtesy of FirePrince
Updated z_Cmt332a_CrisisCombatFleet_scripted_effects.txt to use new dynamic scripts courtesy of FirePrince
Updated z_Cmt331_CrisisAdmiralty_scripted_effects.txt to use new dynamic scripts courtesy of FirePrince
Updated z_Cmt001_Common_scripted_effects.txt to use new variable types
Added missing scripted effect (CmtEffectCreateShip_KhanConstructor) found by FirePrince

Update: Mar 26, 2020 @ 2:36pm

Updated templates and menu localization to use new values from the Sleeper component.

Update: Mar 24, 2020 @ 8:26am

Very minor cosmetic tweaks.

  • Altered thumbnail image slightly to be more visually distinct from previous edition (the workshop menu is getting a little cluttered...)
  • Fixed some localization bugs in non-english versions of the mod (not that it's translated or anything, but at least it will display text now.
  • Changed the mod from using DMM slot 5 to slot 10, because that's the one I reserved (oops).

Update: Mar 21, 2020 @ 10:53am

Update: Mar 21, 2020 @ 10:38am