Stellaris

Stellaris

A Deadly Tempest [3.14.☠]
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Update: Aug 12, 2020 @ 7:32am

Update: Aug 12, 2020 @ 6:49am

fix vanilla: where non_playable AI gets the Lgate quest
fix of use global "any_ship"
+ fix icon tech_nanite_starbase
+ more compatiblity with CM (dynamic difficult)
+ dynamic limit factory defenders
+lith_machine + graygoo portrait
https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/32ae1878c3021a5e2888ef8d956b3bbd0d1d469a

Update: Jul 28, 2020 @ 1:45am

FIX ESC incompatibility (removing esc tech dummy: not always working for unknown reason) reported by Macross

Update: Jul 23, 2020 @ 9:05am

fix alloy upkeep
lowering tempest difficulty_bonuses
tiny compat patch for Ancient Dreadnought
fix ship build (somewhat somehow)

Update: Jul 20, 2020 @ 2:06pm

+ tech_nanite_bulwark +minor fixes

https://github.com/F1r3Pr1nc3/A-Deadly-Tempest/commit/c5ae698004441bd34373623249aa1db8349ef878

Update: Jul 7, 2020 @ 4:41pm

FIX L-DRAGON TAME PROJECT (recently introduced, thx Ragnarok for report)

Update: Jul 7, 2020 @ 1:39am

+minor projectiel gfx fix (warhead torpedo)
+new feature CM: option for only human player can open l-gates (on request, at advanced settings)
CM should be above ADT
https://github.com/TehFishey/stellaris-crisis-managers/issues/8

Update: Jul 4, 2020 @ 6:52pm

-remove wip patch components (compat reactors)
fix & upd translations

Update: Jul 3, 2020 @ 8:07pm

fix warhead torpedo (reported by dartck)
+sync all transl. (per https://github.com/F1r3Pr1nc3/StellarisModpackUtility/blob/master/localisator.py)

Update: Jul 1, 2020 @ 6:21pm

fix bracket syntax in ships design (mistake from last update)
+ new Distars special species (credit PDX & Ginufe)