ATOM RPG
Neutron
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Обновление: 3 юли 2020 в 19:32

2.4 Release

Update to support Game Version 1.16

Added option to allow the "Geiger Counter" and "Scanner" to function while in the player's inventory

Added option to cap toxic and radiation zone damage

Reduced Child Prodigy exp penalty down to 25%

Hobby Engineer added +1 Intelligence

Обновление: 12 юни 2020 в 13:42

2.3 Release

Added some keys to switch all teammates from using melee (F1) or ranged weapons (F2)

Added option to have Nikolay at "Red Fighter" to be able to craft an user adjustable ammo type

Modified some of the spec Tree Abilities

Added a few cheat keys: (F7) Kill all enemies and (F8) Heal player and teammates

Added option to ignore Hunger

Added Alertness and Barter level to the display log for Pickpocket and Trading

Обновление: 23 май 2020 в 13:54

2.2

Update to support Game Version 1.15

Added catch-up XP to teammates when they first join if their XP total is less than yours, thus no need to rush to get them if you do not want to

Added name of targets when you hover over them in combat

Looking at a "locked" door or container will show its lock level

Added ability for teammates to get attribute bonuses on level-up. disabled by default

Added auto succeed on pickpocket, if your skill is >= 199 and luck >= 11, disabled by default

Обновление: 2 май 2020 в 13:18

2.1

Bug fix for Team non-combat EXP and difficulty levels not being taking into account

Bug fix for Frequent Shooter not getting AP reduction for fixing Weapon Jams

Added Melee Weapon boost to make it more competitive with Martial Weapons

Made more settings optional or Configurable

Added shortcut CTRL to barter and inventory transfer to allow for moving items without the need to drag them around

Обновление: 24 апр. 2020 в 22:00

2.0

Minor adjustment to some distinctions - Shooting Gallery Fun, Spray and Pray, and Savage Hunter

Added additional combat logs showing hit chance, attacker, target, shield blocking info

Teammates will now be healed and receive now combat XP

Added a custom scaling option to the UI

Increased random encounters chance in caves and mines

Обновление: 16 апр. 2020 в 11:19

1.9

OK done with initial run on distinctions. A few changes including Unlucky Optimist dropped for Jinx.

Added mouse over text to items on ground identifying what they are.

Added color change on corpses after you have examined them so you can tell which ones you have looted.

Обновление: 11 апр. 2020 в 21:16

1.8

Bug Fix to Hoarder (was missing carry capacity)

Removed autoskip intro (since game already has that feature)

Cursed Sniper rework, remove stealth and minus to sequence, added +10% aimed critical chance and bumped attention to +1

Added the ability for main character to get +1 attribute on levels 7, 14, 21, ....

Обновление: 10 апр. 2020 в 20:54

1.7 Release

A few bug fixes and some new features.

Обновление: 5 апр. 2020 в 19:45

Adds the Show Needed Character or Skill Value to pass checks

Corrects bug with "Oblivion Ampoule" potion

Обновление: 5 апр. 2020 в 8:14

1.5 release