Arma 3
Liberation RX - Chernarus
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Update: Apr 8, 2021 @ 4:25am

fix spawn

Update: Apr 8, 2021 @ 1:03am

Update !

Update: Apr 7, 2021 @ 7:39am

Update !

Update: Mar 25, 2021 @ 3:46am

A bunch of bugfix and performance patchs

all details on bohemia's forum

Update: Mar 25, 2021 @ 2:43am

A bunch of bugfix and performance patchs

all details on bohemia's forum

Update: Mar 8, 2021 @ 8:02am

Update: Mar 8, 2021 @ 6:49am

Update: Mar 8, 2021 @ 1:14am

Update:

- rewrite spawn_air
- rewrite send_para
- rewrite civilian AI
- rewrite pilot AI
- rewrite Convoy Mission

- various perf / fix / balance

Update: Mar 1, 2021 @ 1:58am

Changelog:

- Add up/down action on object build (+FOB)
- Add units loadout overide + respawn
- Add vehicle autodefense

- Rewrite prisoners manager (cleanup + re capture)
- Rewrite damage manager (cleanup + ai)
- Rewrite nearcheck (perf)
- Rewrite Sides mission init (linux server fix)

- Recycle opfor static weapons
- Personal hmtt_medic
- No build colisions with powerlines

- Progressive penalty for civ kill
- Adaptive enemy spawn radius
- MPkilled for existing vehicles
+ tow/untow, eject cargo

- Init arsenal client side

- PAR Full translation (revive/drag)
- fix Define is not FULL_UPPER_CASE
- various fix / perf

Update: Feb 9, 2021 @ 12:53am

Update mission