Counter-Strike 2

Counter-Strike 2

de_salisbury [v0.7]
Menampilkan1-9 dari 9 kiriman
Pembaruan: 25 Apr 2020 @ 6:49pm

Pembaruan: 23 Apr 2020 @ 12:39pm

Changes - v0.6

[Mid]
- Extended the box next to scaffolding for extra cover when crossing

[Long]
- Added some boxes for cover
- Added a hand-cart that you can stand on

[Apts]
- Added a little nook for extra cover

[Site]
- Made the fountain 2 units quieter (4/10 --> 2/10)

[Misc]
- Made the fog start 100 units further from the player (600 --> 700), and reach max density 1000 units further (6000 --> 7000)

Pembaruan: 23 Apr 2020 @ 11:23am

Changes - v0.5.1

[Mid]
- Fixed pixel gaps beneath the scaffolding
- Fixed clipping on the awnings

[Apts]
- Made the door in the entrance from T spawn a breakable prop

[Long]
- Fixed a pixel gap

[Misc.]
- Added a cap to the roof of apts so smokes can bounce without getting caught

Pembaruan: 22 Apr 2020 @ 1:50pm

Changes - v0.5

[T Spawn]
- Reduced the width of the road
- Aesthetic addition of an overpass/tunnel thing
- A little extra cover under the overpass

[Mid]
- Swapped the two large boxes, moving the larger one closer to T spawn
- Added scaffolding as extra cover
- Added some planks and stuff behind the scaffold
- Changed the truck to a different, less broken model
- Added clipping so you can't stand on top of the awnings
- Added a stack of boxes between the APC and the truck, under heaven
- Added a picnic table
- Rotated the trees to improve visibility

[Apts]
- Increased the brightness of the lights by 10 units (20 --> 30)
- Opened up a portion of the wooden panel so you can see through it

[Long]
- Added a new little nook with a dumpster in it
- Increased the height of the main box so you can't see over it onto site so easily from the stairs
- Slightly adjusted the length of the main box
- Moved the door to lower apts further away from site

[Site]
- Changed the metal police barrier to a concrete barrier
- Added another concrete barrier by the fountain with a crate behind it
- Changed the lettering from B to A to match the minimap (that has no actual map lol)

Pembaruan: 21 Apr 2020 @ 5:33pm

Changes - v0.4

[Mid]
- Lowered the height of the box near T spawn a tiny bit to make it easier to jump on
- Fixed a pixel-angle in the stack of orange boxes
- Made the big box near CT tunnel even longer
- Fixed a pixel-angle on the wooden crates

[CT Spawn]
- Added a lip along the edge of the staircase angle
- Added a fence with some wooden planks leaning on it to the same angle
- Moved the staircase slightly closer to spawn to account for these changes

[Long]
- Changed the ladder to a staircase

[Apts]
- Rearranged the hallway to accommodate the staircase

[Misc]
- Reduced the sunlight intensity by 80 units (640 --> 580)

Pembaruan: 20 Apr 2020 @ 10:34pm

Changes - v0.3.1

[Mid]
- Raised all the awnings up by like 10 units
- Moved some of the orange boxes in the stack so you can't hide in there
- Added another wooden box near CT spawn to make traversal easier, might remove if it makes peeking the angle too annoying
- Made the huge tree slightly less huge so it doesn't obstruct the view so much
- Added another huge tree, theoretically to block off the direct view from T-mid to CT stairs, we'll see how it works
- Moved some of the other trees around to improve visibility

[CT Spawn]
- Added another light inside the tunnel

[Bombsite]
- Added a pallet leaning against the far-side of the APC so the position is not so one-sided

[Misc.]
- Fiddled around with lighting settings a lot to try and make the shadows a little bit softer, but it didn't seem to do anything

Pembaruan: 17 Apr 2020 @ 9:09pm

Changes - v0.3

- Added a new entrance to apts from long, w/ a new small room
- Added some cover to long

- Rotated the big tree so it's no longer blocking sight from apts onto the bombsite

- Extended the area you can plant the bomb in for more planting options

- Moved a bunch of cover in the mid-area so you can peek around it more easily
- Lowered the grass so it's easier to see through mid
- Added a thing in the truck to make it so you can't hide all the way in the back.

- Moved both T and CT spawns/buyzones slightly forward
- Fixed a spot in T spawn where items could fall out of the map

Pembaruan: 27 Mar 2020 @ 9:22am

Changes - v0.2

- Made the map about 2/3 the size it was before
- Reworked the inside apartments area, currently there are no windows but I would like there to be in the future

- Added cover to the mid area
- A truck with very spammable walls
- Removed a lot of trees and bushes

- Changed bombsite arrows and stuff, added a couple new ones
- Changed the water texture in the fountain
- Adjusted the height of some of the boxes on site
- Added clipping to the APC on site

- Messed with the fog settings a little bit, still need to make it less foggy in the future
- World and skybox now have the same fog settings so there's less of a strange cutoff

Pembaruan: 7 Mar 2020 @ 7:24pm

- Created map