Tabletop Simulator

Tabletop Simulator

Middara: Unintentional Malum – Act 1
Viser 41-50 af 51 forekomster
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Opdatering: 25. mar. 2020 kl. 19:53

Mod Update:

~ Added Ch2 narrative audio.
~ Corrected Teal Dice rotational value
~ Added Runed Switchblade needed in chapter 2
~ Removed Ch 2 from Ch 1 PDF (Clear your Mod Cache if you still have more than 72 pages)

Opdatering: 21. mar. 2020 kl. 17:31

Mod Update
~Added Blighted Terror Bounty Book
~Added a temporary Rare Consumable Magic Frag (Reward found during chapter 2)

Opdatering: 15. mar. 2020 kl. 16:57

Mod Update:
-Fixed Red Reveler Eating bug.
-Changed Gold Counter on Adventure sheet to a text box.
-Added a temporary Gold Counter to table.
-Added Exalted Espers Deck
-Added to 10-Key pad hot keys for Exhausting cards.
-7 Highlight the card you are moused over
-8 Clear all selected cards

Thanks to Bone White and Victorique for the "Exhausting" script.

Opdatering: 14. mar. 2020 kl. 1:01

Mod Update:
~Added Chapter 2 assets
~Updated Market script to sort Common items and fixed the bug
~Experimental HP Bar Models should not clear and move to the top of the table.
~Moved the Adventure Sheet to the Book Selector
~Added the Spark Notes (Credit to dorian833 on BGG)
~To get the Chapter 2 Adventure book click the Ch-2 button near the upper right on the Chapter 1 book

P.S. For those who are new to TTS. You will need to start a fresh game from the Workshop row in TTS. You can copy and paste you items from your save your new instance but it would be best to just take notes and rebuild.

Opdatering: 11. mar. 2020 kl. 19:34

Removed extra model on the table.

Opdatering: 11. mar. 2020 kl. 19:34

Mod Update
~Updated Smart Dice to withstand end user chaos.
~Scripted Book selection to make space in prep for Ch 2 assets
~Added missing secret asset for UM1 (Inside the hidden container and will spawned when called)
~Added Rules and cards for 2/3 Player Variant
~Initiative track now hold 12
~Updated Buttons to "Stay Sexy" mode. ;)
~Included HP Bar Write tool for experimentation (Doesn't work on Monsters)

Opdatering: 10. mar. 2020 kl. 21:23

Mod Update:
~Fixed Market Sorting bug
~Added Temporary Standee for the Warden - Model is still being built
~Correct Blue dice 1 face rotational vaule

Opdatering: 9. mar. 2020 kl. 23:32

Mod Update:
~Added Script to draw hidden cards by name
~ Moved Medium and Small Hidden cards into a container
~Added names to Medium Hidden cards
~Added "Cool Dice" that have proper rotational values and tooltips to show symbols
-Thanks to Bone White for creating these.
~Scaled down the buttons on the book.

Opdatering: 8. mar. 2020 kl. 17:18

Mod Update:
~Removed extra Dice
~Put dice bags in order
~Fixed Cake Sickle typo
~Lock stuff down
~Added Monster Loot deck
~Nightingale starting gear - switch to one handed side
~Remove extra heal token on Rook
~Mission pg 11 corrected spawn for Cave Sickle sheet and Gevaudan model
~Disabled Tooltips on unique mundane items

Opdatering: 7. mar. 2020 kl. 20:11

Polished a few things