Rivals of Aether

Rivals of Aether

[OLD] Otto
Showing 1-9 of 9 entries
Update: Jun 17, 2020 @ 5:50pm

v1.6

7ball no longer deals bonus knockback to bike.

Update: May 22, 2020 @ 11:13am

v1.5

NEW CODECS
- Don-Chan
- Mr. Game & Watch (Rainbow)
- Bandana Dee (tdude)

BALANCE
- 8-Ball stun is now shorter the second time
- When using FStrong/UStrong and hitting the foe and the bike simultaneously, the bike's knockback is now increased to match that of the Strong (so the bike no longer cancels the killing knockback)
- Bike now despawns when Otto is KO'd

AESTHETIC
- DStrong has new SFX
- Bike cooldown HUD element now flashes briefly

BUGS
- Added missing Ori Bash code
- Non-flinch attacks no longer force bike dismount

Update: Mar 11, 2020 @ 6:38pm

v1.4

NEW CODECS
- Sonic (ricE)
- Feri
- Wizard
- Hat Kid

BUGS
- Fixed a bug, introduced in a patch, where aerials done off the bike could hit the bike right away. (This is supposed to happen only with DAir)
- Fixed a bug where FAIR/BAIR could ignore parrystun if they hit something.

BIKE
- The bike can no longer be hit once the enemy has dealt the killing blow to it.

NSPECIAL
- Down-thrown balls lose the ability to hit enemies, signified by a smaller sprite, once they bounce on the ground.
- Fixed issue where, in the godmode ball volley, the 7ball would fly upward instead of at the enemy.
- 8ball has extended parry stun, and no longer reflects when parried. The parry stun is 20 frames longer than normal extended parry stun.

DSPECIAL (both hits)
- Hitbox x offset 50 --> 45.
- Hitbox width 90 --> 80.
(hitbox is overall smaller to better match visual)

Update: Mar 8, 2020 @ 6:17pm

v1.3

BUGFIXES
- Rock shards no longer behave weirdly.
- Ball rehit direction errors fixed.
- Down-thrown balls now bounce on platforms.

CODECS
- Fry
- Paddler
- Peacock
- Shy Guy

Update: Mar 7, 2020 @ 9:15am

v1.2
- 1.1's experimental changes pushed to main. Updated in-game text accordingly.
- (with new ball system) 5ball will no longer go the wrong way.
- GB alt shaders now use init_shader.gml which improves performance.
- Bike no longer interacts w/ non-flinch hitboxes like Fry dspecial.
- Non-flinch hits do not cause you to lose ball charge if hit during NSpecial.
- The character SHOULD MAYBE work in workshop_previous. Lemme know if it does lol

Update: Mar 6, 2020 @ 7:07pm

v1.1

Update: Mar 6, 2020 @ 6:05pm

v1.1

Update: Mar 6, 2020 @ 5:41pm

v1.1

CHANGES
- Alt. 14's pool cue (tan/white) color changed to a dark grey, to contrast with the white stripes (especially on 5ball and 6ball).
- DRM now functions.
- Added the following as experimental changes, accessed by setting HUD Mode to Debug:
--- Press A during NSpecial charge or fire to shoot the ball downward, able to be rehit.
--- Rehitting a bounced ball now sends at an angle dependent on the attack used: up, down, left, or right.
--- After a ball bounces off the wall, it can be hit.

gimme feedback pls

Update: Mar 6, 2020 @ 2:29pm

v1.0