The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Spear's Rooms Mod
Showing 1-6 of 6 entries
Update: Sep 11, 2020 @ 9:30pm

Removed the 2x1, 1x2, and 2x2 shops. I didn't know what was causing the crash. I never got the crashes, I never knew what caused it. -- Thanks to CDM135 on discord for helping me out.
Also fixed some room ID overlap which would screw things up if you saved and exited.

Update: Sep 7, 2020 @ 2:02am

It's been a while, so i don't fully remember what I changed. From what I can remember:

- Rebalanced a lot of treasure rooms; a majority of them no longer need flight to access better rewards, though it definitely still helps!
- Also changed a lot of rooms so that you can only take one item as opposed to all.
- Dark Room and Blue Womb rooms have been moved to resources as opposed to content, so that their special starting rooms can be accessed.
- Basement starting rooms have been removed from the mod as they never spawned in the first place. And that makes me sad.
- Removed Herobrine.

Update: Jun 4, 2020 @ 6:09am

- Minor Update
- All treasure rooms have a unique name now, for whatever reason.
- Fixed the rune treasure rooms not giving the right pickups.
- Changed a greed treasure room that was really unfair.
- Updated the difficulty of all rooms in an attempt to get them to actually spawn more often. If it works for normal rooms, it should work for this, fingers crossed.

Update: Mar 22, 2020 @ 8:52pm

- 15 New Treasure rooms
- 10 New Greed treasure rooms
- Changed the other 10 Greed treasure rooms.
- Made each Greed secret room more unique.
- Changed some other rooms.
- Added socks.
- Does anyone even read these?

Update: Mar 13, 2020 @ 7:08pm

Fixed a boss rush room where literally very boss would be stuck in pits.
(Hopefully) Fixed crawlspaces where you could barely just reach the items
Added some blue fires to angel rooms.
5 New Angel Rooms
3 New Shops
Fixed shop ID's so they won't overlap if you save and exit.
Items in Devil/Angel deals are no longer sealed behind pits, only allowing access if you have flight.
Removed three Dice Rooms, added one, and changed the rest.
Added How To Jump to an item room where it would make sense.
Some item rooms now only allow one item to be taken out of many. Others have been made to allow many items to be taken.
Removed two crawlspaces as they did not work with the way Black Market entrances are coded.
Nerfed the Bloat room. Oh, you haven't seen it yet?
Removed an extraneous S from the mod name that made it a bit annoying to say.

Update: Mar 6, 2020 @ 12:52am

Ported (finally) from AB to AB+. Celebrations have ensued!