RimWorld
Fertile Fields [1.1]
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更新: 2020年8月10日 @ 17時47分

"Updated" for 1.2. No code or content changes.

更新: 2020年6月5日 @ 18時42分

Fixed a bug involving Minify Everything and things that were installable but not currently minifiable.

更新: 2020年5月3日 @ 13時08分

Added compatibility for electric stonecutting table and electric butcher table courtesy Thels.

更新: 2020年5月2日 @ 12時54分

Updated German localization by Erdnussbrot.

更新: 2020年4月28日 @ 5時58分

Fixed a bug related to the "replenish soil" transform not being generated correctly.

更新: 2020年4月26日 @ 22時11分

- When a terrain transform is botched, if there are any queued steps, those steps are transferred to the replacement.
- Restoring worn-out soil is now a Farming job, consistent with other depleted soil replacements. Its label and description are more descriptive.

更新: 2020年4月26日 @ 21時10分

- Modified the way workgivers are patched to reduce the number of redundant Jobs checked and created when dealing with terrain transforms. This should improve performance.
- Fixed an XML error that introduced an extra step when the tilled soil multi-terraformer was used on rich soil.

更新: 2020年4月26日 @ 19時49分

Pawns should no longer sow plants on top of unfinished terrain transformations.

更新: 2020年4月24日 @ 17時59分

- Plant scraps that drop outside of your home area and away from your colonists (e.g., wild men or sieges cutting down plants) are forbidden by default.
- Plant scraps that drop in your home area are still allowed by default.
- Plant scraps that drop outside of your home area but next to your colonists (e.g., when clearing new areas to build in) are allowed by default. Because this behavior relies on checking all your pawns' positions, it might slow down very large colonies, so it can be disabled in the options menu.

更新: 2020年4月15日 @ 21時37分

- Fixed a bug that could result in null references when selecting growing zones.