Squad
[UPDATED] WAKE ISLAND 3.01
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Update: May 13, 2021 @ 2:14pm

- Update to V2.7
- fixed missing decal in stranded ship
- removed turned on lights from invasion 2 layer as its a day map

Update: May 6, 2021 @ 10:03am

- Changed Minor problems with filenames causing issues with roation.cfg on linux
- Changed visability parameters of fog so vehicle traces and smoke cant be seen behind the fog

Update: May 2, 2021 @ 4:12am

- Increased Tickets on AAS, 300 both Teams now
- Fixed Ticket Issue on Invasion Defenders now have 900 Tickets
- On Invasion Attackers now got 2 MBT + 2 BMP
- Moved Roadsignes and traffic cones to be less annoying when crossing water sections
- Addes some additional Palms around the ATC Tower and Airfield to obstruct certail longrange angels
- Addes some additional Cover into some tunnels
- Removed Palm on the Road at Officer Housing
- reduced Pinkness of evening lighting layers

Update: Apr 29, 2021 @ 4:04pm

- Hotfix Helipads not working now they do

Update: Apr 29, 2021 @ 11:25am

- Added a lot more fog between the Islands to prevent Island > Island sniping
- Added a couple of Tunnels under the Airstrip to give more options for approach
- Rework all foliage, sightlines increased in Jungle sometime up to 40 Meters
- Foliage rework and texture optimization lead to massive FPS gain up to 20 FPS on average
- Added SSR to the Ocean, results in a lot better looking water
- Added Wake Island unique faction Names and Logos
- Added coastal underwater terrain to give a more natural impression of the ocean surface from Helicopters

Update: Apr 25, 2021 @ 5:23am

- Minor FPS and Bug fixes

Update: Apr 24, 2021 @ 6:51pm

Updated for Squad V2.6

Update: Sep 23, 2020 @ 3:28pm

Update to V1.0 of Squad

Update: Aug 7, 2020 @ 2:28am

- Fixed light to bright with eye adaptation
- Fixed Minimap Blurry

Update: Aug 6, 2020 @ 10:19am

- Hotfixes