Source Filmmaker

Source Filmmaker

Bowser (Super Smash Bros. Ultimate/For Wii U/Mario Series)
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更新:2020年3月10日 @ 19時13分

- Added separate Giga Bowser Brace models.

更新:2020年3月8日 @ 12時02分

- Fixed a whoopsie on my part...
(Previously updated with only the Giga Bowser models, not the pre-existing ones as well)

- I adjusted the description for the Giga form.
Italics, and/or a label, are represented on what changes were formed to which form.
This also means I had to shorten the description due to the character limit...

- Also wanted to comment how surprised I am that the update went through, mostly successful,
given the now larger file size.
I was kind of worried that I would have to upload it as a separate workshop item, instead.

更新:2020年3月8日 @ 11時58分

- Added Giga Bowser model.
- Also found out that I had to include ALL models pre-existing within the workshop tool,
otherwise the models simply get wiped.
(Fixed in the next immediate update)

更新:2020年3月4日 @ 18時04分

- Fixed wrong materials being used for "Skin 3" when it came to the spike supports,
and "Skin 2" when it came to the horn spikes.
- Changes will be reflected in the preview images,
which may look slightly different from the other renders due to how I post-processed them separately,
instead of all of them at once.
- Provided the eye textures under a link since I actually forgot to provide them on upload.
(Whoops.)

Sorry for that inconvenience.

更新:2020年3月1日 @ 16時23分

- Added seperate models for Bowser's Braces.
- Couldn't really fit it in my description, but some materials were repurposed for other skins
since their diffuse didn't really change between some skins.

更新:2020年2月29日 @ 16時13分

Ignore this.
I was attempting to insert someone else's workshop item as a required item,
but I can't seem to make it required to download...
But the uploader gave the go-ahead on using the cubemaps on other models within his description, so...

I still kind of want to do that, nonetheless, I wasn’t sure if know if it’s certainly okay with him.

更新:2020年2月29日 @ 15時35分

Initial Release.