XCOM 2
Perk Pack - A Better Barracks (WOTC)
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Update: Apr 13, 2022 @ 8:53am

- Fixed Cold Snap's icon.

Update: Apr 13, 2022 @ 8:50am

- One new ability: Cold Snap. The first time you use a Cryolator's standard shot each turn will refund one standard action point. Does not apply to special shots such as Fulmination, or Canister attacks.

Update: Apr 12, 2022 @ 8:14am

- Fixed Raging Bull being missing.

Update: Apr 12, 2022 @ 7:21am

- New ability: Bloody Knuckles. +3 damage to all melee attacks. Simply a nerfed version of Bare Knuckle that I made for balance purposes.

- New ability: Raging Bull. A free melee attack on any enemy that enters or attacks from melee range. Deals minor damage and is guaranteed to stun for 2 actions on a hit. This attack will be attempted as many times as there are targets, but only until it successfully lands a hit within a given turn, and can't trigger during the unit's own turn. It has the same damage/aim/crit values as Bull Rush.

- Bullfighter now additionally removes the cooldown of 1 from Raging Bull.

Update: Feb 28, 2022 @ 8:02am

- Added Close Combat Reflex, which is basically a once-per-turn Close Combat Specialist based on the XMB version (i.e., only triggers on movement, and not on targets already in the unit's range).

Update: Feb 24, 2022 @ 11:50pm

- Tweaked Soul Mania's Localization a bit more.

Update: Feb 24, 2022 @ 11:45pm

- One new ability: Soul Mania, which lets you make free Psionic attacks (basically Soulfire without armor/shield ignoring) on any enemy that moves to or attacks within 2 tiles. Hits are guaranteed, but it's still a reaction attack and thus won't be triggered by Shadowstep users. Robots also cannot be targeted by it. It needs to be bound to a weapon (specifically, a Psi Amp) for it to work properly.

Update: Feb 23, 2022 @ 7:21am

- Added a cloned version of Claus' Phase Shot ability, and a cloned version of Short Shot, both of which have a hard range limit of 6 tiles, in preparation for an upcoming Mod Jam update.

Update: Jan 11, 2022 @ 6:26am

- Interrogator has been nerfed to now grant only +1 Skullmining charge.

Update: Dec 11, 2021 @ 9:00am

- One new ability: Bullfighter. An extremely accurate dashing melee attack against a target that deals little damage but stuns for 2 actions. Costs 1 action, ends the turn when used, and has no cooldown. Replaces Bull Rush. Mechanically, it works just like Bull Rush from Shadow Ops, but with a +100 Aim modifier rather than +15. Its damage, crit stats, accuracy and crit chance are all open to config.