The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[AB+|Rep(+)] MiniMAPI: A Minimap API
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Update: Mar 2, 2020 @ 11:50am

- Fixed LTL rooms not being culled correctly
- Made rooms with descriptors update their icons
- Fixed room outlines overlapping border
- Removed unused code
- Fixed ansuz and liberty shroom not working
- Fixed switched animations for large semivisited rooms
- Made level flags static
- Added display flags custom callback
- Heavily optimised adjacent rooms

Update: Feb 26, 2020 @ 2:37pm

- Added Configurabe room outline colors
- Fixed Room saving system issues
- Transitions between bounded and unbounded maps are now smooth
- Added no map display mode
- Added restock icon
- Fixed delis boss room AGAIN
- Fixed bug where level flag icons wouldnt be moded when holding tab
- Fixed Spelunkers hat

Update: Feb 23, 2020 @ 2:13pm

- Fixed pickups appearing in the correct order
- added icons for left/right pointing runes and black runes
- Fixed Spelunker hat not working with the minimap
- added no update argument to addroom
- fixed book of secrets and crystal ball not working
- fixed relate to doot function
- added support for custom room shapes
- added external minimap mode

Update: Feb 9, 2020 @ 8:43am

- Rooms that are visited but not cleared now have a separate checkerboard- like sprite
- Restructured Filelayout to improve Code management
- Added a config to change the large Map behaviour
- Added unique pickup sprites for:
--- Nickels, lucky penny, dime
--- Charged key, key ring
--- Double bomb
--- Double heart
--- Shovel
--- new sprites for all Cardtypes
- fixed bug where entering a devilroom could cause errors
- fixed bug where rune icons wherent correctly displayed
- Added an automatic display flag management
- added more positional functionalities
- fixed delirium boss room check
- Improved performance in rooms with lots of entities

Update: Feb 4, 2020 @ 1:13pm

- Updated Mod icon to be more Dank

Update: Feb 4, 2020 @ 12:47pm

- Improved Evil beggar sprite
- Redone the rune sprite
- You can now add icons form the add pickup function
- the "room locked" icon is now correctly centered
- Added sprite for Nickel and Dime
- Removed the vanilla "lost question mark" sprite
- Added a function to stop the api, if its already running
- Added temporary "discover adjacent rooms" function
- Fixed Functions "isDoorslotAllowed" and "getRelativetoDoorslot"
- Added a function to calculate the diagonal distance between rooms
- Fixed delirium room
- Fixed issue where entering an offmap room caused crashes on custom maps
- Fixed issue of the bounded map not centering correctly
- Added function to disable vanilla update functions
- Fixed issue where the current player position wasnt saved when resuming a run
- Smooth map movement is now a default setting
- Fixed that one stretchy row
- Fixed map reloading incorrectly after doing a Rerun

Update: Feb 2, 2020 @ 8:21am

Merged Mod "MiniMAPI" with "MinimapAPI" by Taz

Update: Jan 25, 2020 @ 3:51pm

- Fixed issue, where slot machine icons wherent displayed
- Fixed issue, where the current maps discovery state isnt saved in between entering / exiting the game
- removed unintended global variables
- fixed inverted Mod config menu setting to toggle the minimap display
- Fixed bug, where slot machines wherent visible on the map
- Performance improvement on when entities are destroyed
- fixed bug, where itemicons are cut off on full map display
- fixed bug, where there where stray pixels on the upper edge of the map on big floors.
- fixed bug, where the map would render on the "No Map" Seed
- fixed bug, where the map didnt update its position when picking up map altering items
- added feature to enable Map display, when the "No Map" Seed is active
- added a copy Room and Copy Floor function

Update: Jan 25, 2020 @ 10:36am

- Fixed bug, where Teleporting to rooms didnt update the map correctly
- fixed bug where icons didnt update when entering a room
- fixed bug where big rooms where off the screen in the full map mode

Update: Jan 25, 2020 @ 9:10am