The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[AB+|Rep(+)] MiniMAPI: A Minimap API
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Update: Jul 24, 2021 @ 4:31pm

- REPENTANCE RELEASE!
- Fixed Red rooms not showing up on the map
- Fixed Dimensions not working correctly (Like mine escape or mirror dimension)
- Added map flip effect when going into mirror dimension
- Added icons for all Souls and poop nuggets (Special thanks to Vlassie)
- Fixed LTL rooms not appearing
- Fixed some issues with bounded minimap
- Fixed icons for all chest types

Update: Jul 20, 2021 @ 3:24pm

- Made the mod more stable with repentance
- added support for all repentance map icons

Update: Oct 21, 2020 @ 3:00pm

Added feature to display newly discovered secret rooms as black shadows, instead of undiscovered rooms

Update: Aug 4, 2020 @ 11:22am

- fixed version

Update: Aug 4, 2020 @ 11:20am

- Fixed bug where map reveals done with glowing hourglas wherent reverted.

Update: Jun 5, 2020 @ 5:36pm

- Some API functions now use Descriptor display flags
- added a feature to highlight the furthest room from the starting room

Update: May 12, 2020 @ 3:16pm

- Added functionality to add custom map effect icons like Treasure map, compass, ...
Special Thanks to SupremeElf for adding this feature

Update: Apr 30, 2020 @ 9:00am

(API)
+ AddRoomShape function
+ Can now use MinimapAPI.Disable to disable the API
+ Added MinimapAPI.OverrideConfig table for overriding the user's config without saving to it
+ Added more debug functions
* MinimapAPI now uses piber's ScreenHelper
* Fixed some functions not using GetDisplayFlags()
(QoL)
* Fixed book of secrets revealing more than it should've
+ Added new "show room distances" config option
+ Added custom sprite for blank rune
+ Added configurable border colors
+ Added "hide in invalid room" option

Update: Apr 10, 2020 @ 4:51pm

- The minimap will no longer show during bossroom cutscenes
- Added an alternative sprite for uncleared rooms
- Fixed bug where book of secrets revealed all rooms

Update: Mar 11, 2020 @ 2:31pm

- Fixed save not loading on new game
- Added some test functions for modders
- Improved config options and added descriptions
- Improved performance on bounded map
- The game shows a red error message when animations haven't loaded properly
- Fixed save not loading on new game
- Added some test functions for modders
- Improved config options and added descriptions
- Added render callback after game start instead of at mod init
- Fixed show map effect config option
- Fixed liberty cap showing secret rooms
- Fixed brown cards showing as red on the map
- Fixed map display mode not switching on controllers
- Fixed reveal of rooms behind secret room walls
- Fixed display issues when MaxRenderScale is set to 1
- Added override void variable
- Added MinimapAPI:GetRoomByIdx function
- Added room:Remove() function