Garry's Mod

Garry's Mod

Starship Troopers
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Opdatering: 4. juni 2023 kl. 13:00

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.8.1 Beta

The major changes include:


- Compatibility with latest Garry's Mod update

- Gamemode category set to "PVE"

- Added new players models for Soldier and Medic class
- Added new NPC canonical models
- Added same weapons players using to NPC soldiers
- Added wave counter to HUD
- Added boss health bar when Tanker-bug arrives
- Added new stronger type of default antlion bug
- Added player voice taunts when they reloading weapon, kill bugs or buy weapons
- Added experimental crosshair with ability to invert colors
- Added screen shake when shooting weapons

- Increased "MK55 Tactical Launcher" blast radius
- New way to store player credits, and hopefully fixed bug with "Morita IV Assault Rifle" heat issues
- Ammo crate can be used thru touch

- Lowered prices for everything in the shop
- First round now actually starts from 1 not from 0 so now there really true 12 waves
- Some optimization and micro optimization was made, hopefully gameplay become less laggy

- Fixed weapons flickering, cl_threaded_bone_setup was broken in 2019
- Fixed random lua errors at startup
- Fixed forever broken "Morita MK II Shotgun"
- Fixed lua error with Binoculars
- Fixed dispenser healing dead players
- Fixed broken textures on stg_outpost87 map
- Fixed broken class selection menu

and there is more small changes i forget.

Opdatering: 3. maj 2019 kl. 16:38

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.7.9 Beta

The major changes include:


- Multicore rendering is now enabled by default
- Fixed lua errors in the shop
- Fixed error in credits system #33
- Fixed compatibility with last Garry's Mod update
- Other small fixes

- Reward for killing bosses raised from 15 to 60
- Shotgun now realoading like normal rifle
- Reduced shotgun damage from 20 to 8

Opdatering: 16. mar. 2016 kl. 13:09

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.7.8 Beta

The major changes include:


- Added map icon
- Added missing particles
- Fixed case, when spectator can suicide by using "kill" or "explode" concommands
- Fixed case, when invisible Ammo Crate floating around the map and block players
- Fixed case, when you can't buy ammo, even if you have enough points
- Fixed case, when Sentry start spinning after receiving damage
- Fixed Sentry and Dispenser begin invisible #15
- Improved buildings interface a bit
- Fixed wrong descriptions in the Shop
- Fixed some conflicts with ULX-(admin mod) #59
- Changed some global variables to local
- Changed old timer.Destroy to timer.Remove
- Changed old SetWeaponHoldType to SetHoldType
- Changed maps prefix to stg_* #15
- Votemap script no longer put wrong maps in queue #15
- Removed useless "Underwater" effect from movement script
- "Morita IV Assault Rifle" now cools down, even if player doesn't hold it
- Server side ragdolls has been disabled permanently
- Dynamic shadows has been disabled

- Increased blast radius of Rail Gun
- Increased Sentry ammo from 100 to 120
- Increased Wrench damage from 12 to 20
- Added Dispenser health rise on upgrading (150, 180, 215) HP
- Engineer can take metal from Ammo Crate

Opdatering: 11. juli 2015 kl. 9:05

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.7.7 Beta

The major changes include:


- Added missing sounds and particles
- Removed "sss" text from equipment hud
- Fixed typo in shop
- Fixed bug with infinite metal
- Fixed bug related to players can damage and destroy equipment
- Fixed bug related to sentry can shot when upgrading
- Fixed a glitch when equipment have maximum level and hud still show upgrade progress
- Fixed a glitch when the blueprint does not follow the player
- Blueprint model now rendering only in Client side
- Equipment now have no collision with players
- Fixed an exploit when equipment not being removed after player leave as an engineer (#10)
- Reduced interval in votemap menu from 280 sec to 60 sec

- Removed old damage effect system
- Fixed Sentry muzzle flash
- Reduced Sentry damage form 3 to 2 damage per shot
- Reduced Sentry aim speed
- Increased Dispenser supply speed from 2 to 1.6 sec

- Increased Antlions health from 30 to 40 hp
- Increased Antlions swipe damage from 5 to 15
- Increased Antlions jump damage from 5 to 10

- Fixed bug with no working animation on tower turrets
- Reduced interval between round over and round start from 122 sec to 62 sec (#11)

Opdatering: 2. juni 2015 kl. 4:38

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.7.6 Beta

The major changes include:


- Fixed compatibility with last Garry's Mod update.

Opdatering: 26. maj 2015 kl. 17:39

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.7.5 Beta

The major changes include:


-- Gamemode
- New Hud
- New Scoreboard
- New Shop menu
- New Team Select menu
- Added "Tanker Bug"
- Added Wave timer
- Added Spectator mode
- Added Votemap script
- Added Chat commands (/class, /settings, /votemap) for people who use laptop or mac.
- Added Option to disable the player microphone
- Reworked settings menu and add more settings
- Auto restarting map when lieutenant was killed or map ended
- Fixed Team killing by using grenades or rockets
- Fixed Money exploit with console command

-- Weapons
- Added weapons base
- Added Grenades
- Added "X" muzzleflash
- Rewrited all weapons for new base, fix a lot of problems.
- Fixed binoculars fov
--- ENGINEER
- Engineer can build Buildings (Sentry and Dispenser)
- Added Wrench
- Added PDA
- Metal(ammo for pda)
- Removed "Ammokit"
--- MEDIC
- Added "Morita MK I Carbine"

-- Map ("st_outpost87")
- Changed the texture of the stones
- Change the texture of the sky
- Removed underground brushes and brushes what player can't see
- Over 400 Nodraved surfaces
- Thanks Garry for fix Emplacement Gun in the last gmod update
- Saved "brushmark" from original author

-- General
- Added Ammo limit
- Added more in-game sounds
- Added Discounts system for shop
- Added Weapons in shop menu
- Fixed some lua errors end clean up some sсripts
- Fixed some grammatical errors
- Fixed "Flying errors"
- Fixed Bug with DrawTargetID
- Now points are counted for explosion killing
- Drop weapons as ammo when player dies

After one year of developing i'm releasing this update for you guys!
I am very sorry for so long waiting!
Enjoy the update!

Opdatering: 27. apr. 2014 kl. 10:20

An update to Starship Troopers Gamemode has been released. The update will be applied automatically, but If you have any problems with installing update, try restart Garry's Mod.

Gamemode Version - 0.7.4 Beta

The major changes include:


- Add new class (Soldier, Engineer, Medic, Sniper)
- Spawn time and menu changed.
- Add new swep.
- Add Crosshairs.
- Add armor regen system.
- Add Fall Damage.
- Add class menu.
- Add 3D2D names.
- New spawnicons.
- Upd binoculars.
- Upd "Marauder MK4".
- Upd Shop.
- Fix weapon muzzleflash.
- Fix some Lua error.
- Сorrected aiming in sniper mode.
- Сorrected game balance.
- Removed player loadout system.
- Removed 17+ mb useless content.

Opdatering: 14. apr. 2014 kl. 13:03

*Fix some Lua error.

Opdatering: 14. apr. 2014 kl. 11:41

*Points system.
*Add NPC ammo shop in base.
*Update rank system.
*Optimized map.
*Fix some Lua error.

Opdatering: 12. apr. 2014 kl. 6:22

*Fix loadout.
*Removed some functions.
*Removed flashlight.
*Fix the bug with NPCs getting stuck in the map.
*Fix muzzleflash.
*Updated settings on F1.
*Changed the loadout menu button on the F2.