Rivals of Aether

Rivals of Aether

Shadow
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Update: Feb 21, 2021 @ 11:47pm

v4.7

Hotfix for AI boosted up b suicide.

Update: Feb 21, 2021 @ 8:37am

v4.6

AI has actually learned to recover
Dattack & Uair: Sweetspot hit sfx updated
Bair: Strong hit knockback redistributed
Bkb: 9 > 8
Kbs: .5 > .58

Update: Feb 4, 2021 @ 6:37pm

v4.5

Fstrong: Angle changed from 361 to 45

Nspecial: Max charge kill power lowered
Max charge angle: 40 > 45.
Max charge bkb: 6.3 > 6.5.

Update: Jan 21, 2021 @ 8:33pm

v4.4

Fixed a minor bug causing the toggle prompt message to remain after spawn.
Slightly increased volume of victory screen theme.

Update: Oct 22, 2020 @ 8:17am

v4.3

There’s actually some buffs here this time! Small adjustments all around though.

Fixed a bug that prevented the rainbow skin from displaying correctly
Initial dash very slightly smoothed out. Veeery slightly.

All Boosted Strongs:
Damage decreased by 3

Fstrong and Ustrong:
Kbs: 1.05 > 1.03
Boosted Kbs: 1.13 > 1.1

Fstrong:
Endlag: 24 > 20 (Whiff 36 > 30)

Update: Oct 7, 2020 @ 8:17am

v4.2

Smaller nerfs for further fine-tuning

Max jump HSP 7 > 6
Fair:
Boosted Kbs: .75 > .7
Fstrong and Ustrong:
Boosted Kbs: 1.2 > 1.13
Dstrong:
Boosted Kbs: 1.08 > 1.05

Update: Sep 29, 2020 @ 12:33pm

v4.1

Fixed a bug that made some runes not work.

Update: Sep 28, 2020 @ 11:27am

v4.0

Added optional prompt assistance. When turned on, this shows you which buttons you can press to activate a Chaos boost, when possible.
Converted to the new rune system.
Fixed a bug that produced an error sound on a late fstrong hit.
Working on AI….

Fair: Boosted ver kill power and damage reduced
Damage: 10 > 8
Bkb: 8 > 7.5
Kbs: .85 > .75

Update: Sep 26, 2020 @ 10:21am

v3.2

Rumors of my death have been greatly exaggerated.
This patch is the long-overdue balance path rather than an update to include the new features added in the last 6 months (like the official rune system), but I’m working on those too.

Added Seggo champ skin and rearranged some alts.

Fixed a bug preventing opponent’s super armor from working on Fspecial. (Thanks Trail Mix!)


Nair: Boosted ver now dragdowns easier but deals much less damage and has improved SDI
Boosted SDI multiplier increased to 1.6x
Boosted total damage: 18 > 10

Fair: Increased startup and endlag
Startup increased: 6 > 8
Endlag increased: 14 > 16

Fstrong: Reduced kill power
Angle: 40 > 361
Bkb: 9 > 8
Kbs: 1.15 > 1.05
Boosted Bkb: 10.125 > 9
Boosted Kbs: 1.3 > 1.2

Ustrong: Reduced kill power
Kbs: 1.2 > 1.05
Boosted Kbs: 1.35 > 1.2

Dstrong: Reduced damage
Damage: 20 > 18
Boosted damage: 32 > 28

Update: Mar 23, 2020 @ 12:36am

v3.1

Fixed a visual bug with angled Fspecial

Jump and double jump height reduced 11 > 10