Wildermyth

Wildermyth

Expanded Humans: Themes
目前顯示第 11-20 項,共 77 項
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更新:2022 年 2 月 15 日 @ 上午 7:38

Update
-Reign of Fire duration reduced to 3 turns.
-Shadow theme achievement form should work now.
-Changed the cost of two action skills.
-Changed the cost of main arm attacks to "attack" instead of "one".

更新:2022 年 1 月 30 日 @ 上午 4:46

Update:
-All achievement skins added sorry.
-Vanilla Poison updates.
-Fixed vanilla bugs reported and fixed by devs.
-Skunk spray +1 range, Skeleton stats modified, Torn Lash ranged attack, Tree arm Bash bug (same as vanilla fixes/updates).

更新:2022 年 1 月 29 日 @ 上午 5:47

Update:
-Fixed Bear, Skeleton, green, Shadow, Storm and Vine not giving achievements or not allowing change Theme appearance.
-Reduced physical damage from Skeleton King Dagger by 1.

更新:2021 年 8 月 2 日 @ 上午 6:54

Update
-Fly fixed (it worked on the lab).
-Some error logs fixed.

更新:2021 年 8 月 2 日 @ 上午 3:40

Update
-Fixed Crow, Fox, Skunk, Hawk and Rat torsos (now are linked to the head).
-Stacks of movement and stationary skills reduced to 5 and 3 respectively.
-Reduced physical and potency bonus given by stationary skills to 0.5.

更新:2021 年 8 月 1 日 @ 上午 5:06

Update
-Cleaning of the files.
-All morthagi parts are reachable.

更新:2021 年 7 月 23 日 @ 上午 4:04

Update
-Fixed Frog Invigoration.

更新:2021 年 7 月 18 日 @ 下午 1:57

Update

更新:2021 年 7 月 10 日 @ 上午 5:50

Update
-Fixed Crow, Fox, Skunk, Shadow, Hawk and Rat forms not loading.

更新:2021 年 7 月 3 日 @ 上午 3:46

Update
-Crow body now should only be given after the head.