Wildermyth

Wildermyth

Expanded Humans: Themes
Viser 11–20 av 77 bidrag
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Oppdatering: 15. feb. 2022 @ 7.38

Update
-Reign of Fire duration reduced to 3 turns.
-Shadow theme achievement form should work now.
-Changed the cost of two action skills.
-Changed the cost of main arm attacks to "attack" instead of "one".

Oppdatering: 30. jan. 2022 @ 4.46

Update:
-All achievement skins added sorry.
-Vanilla Poison updates.
-Fixed vanilla bugs reported and fixed by devs.
-Skunk spray +1 range, Skeleton stats modified, Torn Lash ranged attack, Tree arm Bash bug (same as vanilla fixes/updates).

Oppdatering: 29. jan. 2022 @ 5.47

Update:
-Fixed Bear, Skeleton, green, Shadow, Storm and Vine not giving achievements or not allowing change Theme appearance.
-Reduced physical damage from Skeleton King Dagger by 1.

Oppdatering: 2. aug. 2021 @ 6.54

Update
-Fly fixed (it worked on the lab).
-Some error logs fixed.

Oppdatering: 2. aug. 2021 @ 3.40

Update
-Fixed Crow, Fox, Skunk, Hawk and Rat torsos (now are linked to the head).
-Stacks of movement and stationary skills reduced to 5 and 3 respectively.
-Reduced physical and potency bonus given by stationary skills to 0.5.

Oppdatering: 1. aug. 2021 @ 5.06

Update
-Cleaning of the files.
-All morthagi parts are reachable.

Oppdatering: 23. juli 2021 @ 4.04

Update
-Fixed Frog Invigoration.

Oppdatering: 18. juli 2021 @ 13.57

Update

Oppdatering: 10. juli 2021 @ 5.50

Update
-Fixed Crow, Fox, Skunk, Shadow, Hawk and Rat forms not loading.

Oppdatering: 3. juli 2021 @ 3.46

Update
-Crow body now should only be given after the head.