Counter-Strike 2

Counter-Strike 2

Marine
Viser 31–40 av 66 bidrag
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Oppdatering: 23. apr. 2020 @ 5.36

- Added the colorcorrection that I forgot to add last update

Oppdatering: 23. apr. 2020 @ 5.27

- Fixed the scale of the water texture in the skybox on lower shader settings.
- Made sure that the custom CT models actually work.
- Fixed missing building in reflections on A-long.
- Fixed see-through floor outside the blue house.
- Covered up bomb stuck spots around the map.
- Brightened up some corners around the map.
- Fixed prop fade distance on rocks.
- Smoothed out clipping on B-Long.
- Redid Mid to B-long interior.
- Updated the NAV-Mesh.

- Made the sun color a bit more white
- Made shadows bluer

Oppdatering: 17. apr. 2020 @ 12.07

- Reworked B long vissuals
- Fixed up clipping issues around the map

Oppdatering: 10. apr. 2020 @ 17.52

-Fixed seetrew wall on B long
-Fixed a rednder distance bug one some props
-Set a smaller renderdistance on the props that otherwhise would be visible at all times

Oppdatering: 10. apr. 2020 @ 12.01

-Fixed bug where you would not die when coming in the water in mid
-Fixed seetrew wall on Bonbsite B
-Changed bench models

Oppdatering: 8. apr. 2020 @ 19.56

-Removed clipbrush where there used to be a trashcan on A long
-Added an Islond, just cause

Oppdatering: 4. apr. 2020 @ 18.02

Oppdatering: 31. mars 2020 @ 16.05

-Fixed clip on window at CT spawn
-Removed cloth in A-long house
-Redid interior inside A-Long

Oppdatering: 29. mars 2020 @ 23.47

-Fixed lightbug in Ct spawn by making the wall a model
-Added wires along a wall on A site
-Re-worked A-long house

Oppdatering: 29. mars 2020 @ 8.20

-Fixed see-through windows