Warframe

Warframe

Ivara Graxx
Viser 1-5 af 5 forekomster
Opdatering: 5. feb. 2020 kl. 5:08

-Adjusted roughness on metal areas. Should be less rough now but still retain variance in metalness.
-Reduced eye glow with around 75%
-Made skirt texture 2:1 on the width. (assumed this was the right ratio)
-Moved headposition up, also adjusted "cloth" on helmet to stretch further down to match intended design. Also adjusted base of head shape to not "float" above.
-Small tweaks on painted metal roughness
-Have not changed emissive channel? This is delivered as grayscale (and have always been?)
-Included spec/roughness textures incase metalness acts up in compression

Opdatering: 1. feb. 2020 kl. 2:26

Included crosshair VFX png

Opdatering: 30. jan. 2020 kl. 14:53

fixed the fixes I fixed. Ie just ended up doing minor texture tweaks.

Opdatering: 28. jan. 2020 kl. 3:48

Bunch of changes per feedback

Opdatering: 16. dec. 2019 kl. 3:46