The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

IPECAC Community Mod
Showing 41-50 of 67 entries
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Update: Mar 16, 2020 @ 9:33am

Made the Warning message more visible, so people don't ever risk missing it

Update: Mar 16, 2020 @ 9:09am

Fixed GB Bug related to the "request" function on files ending in ".lua".
Added warning message in cse you don't have the Transformations+ API enabled

Update: Mar 16, 2020 @ 8:34am

(All changelogs from V1.1.3 onwards will now also be available on our discord server: https://discord.gg/Jzt9REK )
Fixed Giant Boulder never appearing, regardless of the achievement
Made Yin and Yang run on the faith update "callback", generating much less lag.
Added some new things to interact with your faith and evil
Evil is nerfed yet again.
Fixed major bug that made console commands erase (part of) your save data.
Fixed some stuff without animation or misnamed
Changed Blue Streak around to make it more rewarding but still pretty risky
Added some compatibility shenanigans on Playing Dough
Optimized the function for Penny Battery, also making it detect which player picked it up, whether said player has the triket and whether it's really a player.
Added basic mod compatibility (transformations and faith/evil stats) with Lost and Forgotten and with Deliverance.
Nerfed the damage dealt by Gluttony's transformation laser, so it isn't completely OP.
Added costumes to the following transformations: Pride, Lust, Wrath
rewrote all item and trinket sprites to conform to the new standard
Rewrote transformations's code to run on the Trasformation+ API,greatly improving the code and ensuring higher cross-mod compatibility, at the cost of requiring a new
Scented candle's aura now renders below the candle itself
Beheading's tears now scale with your own shot speed.
The chests you get when beating the Sheol and The Dark Room are now red, like cursed chests.
Honey Creep now only slows you down while you're over it
Honeycomb now makes you spawn a puddle of honey creep in addition to the bees
Double Dose now is morel ikely to trigger (from 15% to 45% each pill)
Jetpack's fire no longer blocks tears
Kamikaze now has synergies with Mr. Mega and Fast Bombs
Athlete's Foot and ISAAC is SAD are back on the item pools
The Red Book is now also in the treasure pool
Black Creep now burns in a way so that the flames are never generated too near, reducing lag and reducing the damage it can deal.
Said flame also no longer blocks tears.
Fixed Turtle Shell not actually working
Made the Mod Compatible with Mod Config Menu (!)
Gluttony transformation now allows you to shoot brimstone in the back sometimes if you have Mom's Eye, and now has a chargebar
Cloak of Darkness now gives both curse of darkness and curse of the lost. Curse of the lost is removed by 1 size up, while curse of darkness, by 2.
Nerfed Bivalve's HP
Fixed tentacles and Broken Reading Glasses triggering when any code uses items without players actually using items
The Forgotten's Bone now can open IPECAC chests
Glitch Champions are reintroduced to a very limited set of enemies
Burnt Dollar now has different likelihoods of appearing based on whether you're in Greed Mode (Given its prevalence of shopkeepers)
Lucky Coal can now spawn from fires at a chance of 0.8%, the same as I calculated from Petrified Poop

Update: Feb 11, 2020 @ 5:00pm

- Medusa Bombs and Jack o'Lantern bombs now only apply to player bombs properly, as they should.
- Improved the funcion to give you the costume from the "Not The Bees!" trabnsformation to improve performance and also reliability.
- corrected and added the EID descriptions for some items
- the Foiled Devil card now properly grants you Eye of The Belial for the room
- The "Shocking!" transformation now only applies to enemies, rather than pickups, familiars, etc.
- "Second Hand" now works with Witch Hat and Book of Plagues
- Huge Rock can now be picked up more quickly
- Vegemite no longer breaks with the backpack, allowing free recharges of other items
- Curses caused by high evil only occur with evil above 3
- Added cryPhone

Update: Jan 29, 2020 @ 1:37pm

Deleted unnecessary files; added EID descriptions; improved code for bee transformation

Update: Jan 29, 2020 @ 6:52am

Added the following items:
Jar of Honey: Tear size up, shot speed down. Tears now inflict slowing on enemies hit and spawn a slowing "honey" creep on impact (it also slows you)
Honeycomb: Honey creep no longere damages you. On damage, you spawn a small swarm of bees, that act like blue flies, but deal less damage, inflict poison and can't be carried across rooms.
Bumble: Spawns a bee familiar that moves around the room, spawning honey creep where it moves and spawning bees if there are any enemies nearby.

Having all 3 of those items (or broken mask and two of them) grants you a new transformation:
Not the Bees!
Grants flight. Honey creep now spawns bees, with a limit of how many of them at a time.

Figurine machines (and how they scale with luck) were somewhat nerfed
Made Angry Tears weaker but less game-breaking (adding a limit to how many times they can be reshot and how they work with piercing)
Evil should be slightly harder to increase, now, and faith slightly easier. The effects of high evil should now require higher evil too.
Sulfuric Acid no longer explodes, but still inflicts burning on enemies.

Update: Jan 1, 2020 @ 1:47pm

Fixed various bugs:
Scented Candles obtained by unusual means will acquire an effect without you having to leave the room
Figurine machines only attempt to replace other slots in the first time those are spawned. It also has more familiars in its pool (some of the ones that didn't work were also removed) and we're still working of fixing some more issues related to leaving and continuing the run.
Companion cubes can now collide with one another
Fixed issues with Huge Rock and ways to fire tears without having the trinket consumed
Added EID decription for ying and yang
Bishop's cloth no longer protect charmed bosses (unless they are from Delirious) nor prevents your tears from damaging charmed enemies
Added sprite for Soul of Gluttony
Reduced volume of Tech L's shots

Update: Dec 31, 2019 @ 1:50pm

Update: Dec 27, 2019 @ 11:53am

Added 1 new item:
Scented Candle is a new familiar that bounces around the room and inflicts some kind of status effect to nearby enemies, the effect changing every room.
Rewrote the code for Companoin Cube entirely. It is now finally an actual familiar.
Updated graphics for many achievements, with new placeholders so you can at least figure out what you've just unlocked

Update: Dec 22, 2019 @ 8:52pm

Minor bugfix related to Soul of Gluttony and unlocks