Arma 3
Aiming Deadzone Fix
Viser 1-10 af 14 forekomster
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Opdatering: 26. apr. 2020 kl. 20:39

The mod is now disabled when swimming in order to fix a diving/ascending issue. Unfortunately this means that it no longer works when using weapons underwater.
If there is significant interest in fixing this, let me know. But given how niche this use case is, I don't expect it will be a big issue for most people.

Opdatering: 14. apr. 2020 kl. 23:08

Fixed bug when falling.

Opdatering: 25. feb. 2020 kl. 2:45

- Fixed a bug with the animation blocking system
- Centered Aim option
- Fixed an error message introduced by CBA changes

Opdatering: 19. jan. 2020 kl. 16:19

Added Server Key - hopefully

Opdatering: 19. jan. 2020 kl. 5:59

Fixed a major bug in vertical smoothing that caused weapon sights to become seriously misaligned. Effect can be disabled (really, you should leave it on) and configured in settings.

Opdatering: 19. jan. 2020 kl. 5:55

Opdatering: 19. jan. 2020 kl. 5:52

Opdatering: 19. jan. 2020 kl. 5:49

Opdatering: 17. jan. 2020 kl. 5:00

Quick fix for a bug caused by a typo

Opdatering: 17. jan. 2020 kl. 1:15

- Added new method of operation for the mod (enabled by default)
- Refactored a lot of code
- Player parented-to-object fix (disables mod operation)