Garry's Mod

Garry's Mod

Unreal Tournament SWEPs
Showing 11-20 of 26 entries
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Update: Oct 9, 2020 @ 1:05pm

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

Update: Sep 29, 2020 @ 6:54am

Fixed projectiles be able to touch triggers (lol)

Update: Sep 29, 2020 @ 2:11am

Ammo fallback system for awesome people who have 1000+ addons installed

Update: Sep 25, 2020 @ 10:55pm

Clientside recoil in multiplayer

Update: Sep 25, 2020 @ 7:02am

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

Update: Jul 5, 2016 @ 11:41am

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

Update: Feb 6, 2016 @ 2:29pm

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

Update: Jul 5, 2015 @ 8:16am

None Provided

Update: Jun 1, 2015 @ 3:01pm

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

Update: Apr 9, 2015 @ 8:27am

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes