Garry's Mod

Garry's Mod

Unreal Tournament SWEPs
目前顯示第 11-20 項,共 26 項
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更新:2020 年 10 月 9 日 @ 下午 1:05

- Added holstering anims
- Added "head bob" option
- Replaced DS-Digital font to bold one
- Some weapons are usable for NPCs
- Small fixes

更新:2020 年 9 月 29 日 @ 上午 6:54

Fixed projectiles be able to touch triggers (lol)

更新:2020 年 9 月 29 日 @ 上午 2:11

Ammo fallback system for awesome people who have 1000+ addons installed

更新:2020 年 9 月 25 日 @ 下午 10:55

Clientside recoil in multiplayer

更新:2020 年 9 月 25 日 @ 上午 7:02

- Implemented UT-like recoil
- Recoded some weapons and entities
- Fixed unexpected bugs on weapon drop
- Scaled up Rocket Launcher projectiles a bit

更新:2016 年 7 月 5 日 @ 上午 11:41

- Fixed an error with UDamage
- Made the frag counter on HUD blink when number changes
- Translocator improvements
- Improved Ripper and Minigun firing animations
- Small fixes

更新:2016 年 2 月 6 日 @ 下午 2:29

- Recoded Shock Rifle
- Improved Ripper projectiles
- Improved weapon bobbing
- Fixed a typo in Razor Blades entity name
- Removed CTF-LavaGiant (see description)

更新:2015 年 7 月 5 日 @ 上午 8:16

None Provided

更新:2015 年 6 月 1 日 @ 下午 3:01

- Added ut_jumpboots_maxjumps convar
- Added UDamage material for worldmodel
- Improvements

更新:2015 年 4 月 9 日 @ 上午 8:27

- Added weapon icons on HUD
- Added music for maps
- Reworked entities pickup code
- Improved Sniper Rifle zooming
- Renamed client convars
- Bugfixes