Rivals of Aether

Rivals of Aether

Pokemon Ranger
Showing 1-10 of 10 entries
Update: Oct 3, 2020 @ 2:26pm

v1.22

-Fixed a bug where Ranger's recovery sent him flying at Mach 9. It was broken in other areas, too-- I assume because of the new update to the Definitive Edition.

Update: Oct 3, 2020 @ 1:54pm

*BACK TO NORMAL*

Update: Oct 3, 2020 @ 1:53pm

*TEMPORARILY REVERTED FOR BUG FIX PURPOSES*

Update: Apr 8, 2020 @ 1:33pm

v1.21

QoL:
-Fixed a lot of Ranger's offsets, making it so that the outline does not clip into the stage floor

Bug Fixes:
-Fixed a bug where you could use Ranger's recovery 3 times (basically, no 'true' cooldown)

Update: Apr 2, 2020 @ 9:32am

v1.2

U-AIR:
-Made the final hit deal more knockback

U-TILT:
-Made the final hit deal more knockback

QoL:
-Added black outlines to all of Ranger's sprites!
-New UI elements, they just look a bit nicer
-You now press Neutral Special --> Special to activate the legendary beasts, instead of pressing Attack!
-Visual effects added, such as lightning to U-Tilt and fire to U-Strong and B-Air
-Fixed a bug where the sound effects came out of only one speaker. They now all come out of both speakers!
-16 brand new alt colours!

Update: Nov 15, 2019 @ 7:18am

v1.1.2

-N-Special:
-Fixed a bug where Entei and Raikou's buffs would be retained after the timer ran out.

Update: Nov 15, 2019 @ 4:32am

-Temporary rollback to v1.0

Update: Nov 5, 2019 @ 6:55am

v1.1.1 (BAD UPDATE)

-N-Special:
-Fixed a bug where Entei and Raikou's buffs would be retained after the timer ran out.

Update: Nov 5, 2019 @ 1:49am

v1.1

U-Special:
-You can now wall-jump out of it!

Neutral-B:
-When one of the Legendary Beast's buffs is activated, you cannot use another one until the buff has subsided.

Update: Oct 7, 2019 @ 1:05pm

v1.0