RimWorld

RimWorld

RimConnect
Showing 41-50 of 69 entries
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Update: Jun 7, 2020 @ 11:30pm

Update on 6/8/2020 4:30:27 PM.

- Include setting to update silver awards for viewers
- Restructure of setting menu

Update: Apr 29, 2020 @ 12:07am

[Auto-generated text]: Update on 4/29/2020 5:07:01 PM.

- Added all weather events to be available in poll
- Refactored existing game conditions to be dynamically created
- Added all game conditions available for polls as a result of above refactor
- Had a great chat with LSether on stream while I worked on it, thanks mate!

Update: Mar 31, 2020 @ 11:40pm

[Auto-generated text]: Update on 4/1/2020 5:40:42 PM.

- Hot fix for item stuff not working when spawning in

Update: Mar 31, 2020 @ 11:25pm

[Auto-generated text]: Update on 4/1/2020 5:25:35 PM.

- Updated the buy messages to let you know who sent in all those chickens

Update: Mar 24, 2020 @ 11:45pm

[Auto-generated text]: Update on 3/25/2020 5:45:27 PM.

Update: Mar 21, 2020 @ 3:46pm

[Auto-generated text]: Update on 3/22/2020 9:46:08 AM.

- Actually fixed the debug window issue
- Added Animal Metamorphosis event
- Added Luciferium Addiction event
- Added Clear Addiction event
- Added Clear Filth event
- Added Good night's sleep event
- Added Wrong side of the bed event
- Fixed animal self tame event

Update: Mar 18, 2020 @ 12:37am

[Auto-generated text]: Update on 3/18/2020 6:37:07 PM.

- Removed an overlay that was preventing the use of debug menus
- Prettied up the config UI
- Maybe broke RimConnect for 12 hours...... But we fixed it!

Update: Mar 13, 2020 @ 1:47am

[Auto-generated text]: Update on 3/13/2020 7:47:16 PM.

The Loyalty Store is here!

We've added a new tab to the UI that allows viewers to purchase items directly into your game!
There is a new settings page in the mod that allows you to change the cost and cooldown period of all purchasable items
Viewers will accumulate points over time (30 every 2 minutes)

Note that there currently isn't a way to change the amount of points people receive over time but that functionality will be coming soon in an update.

Update: Feb 25, 2020 @ 5:02pm

[Auto-generated text]: Update on 2/26/2020 12:01:59 PM.

Removed extraneous log that caused recursive stack trace

Update: Feb 25, 2020 @ 4:36pm

[Auto-generated text]: Update on 2/26/2020 11:35:57 AM.

Fixed it up to work with 1.0 and 1.1